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Image of PENGARUH MEDIA PEMBELAJARAN BAAMBOOZLE BERBASIS GAME BASED LEARNING TERHADAP MOTIVASI BELAJAR SISWA PADA MATA PELAJARAN EKONOMI DI SMA NEGERI 7 PALEMBANG
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PENGARUH MEDIA PEMBELAJARAN BAAMBOOZLE BERBASIS GAME BASED LEARNING TERHADAP MOTIVASI BELAJAR SISWA PADA MATA PELAJARAN EKONOMI DI SMA NEGERI 7 PALEMBANG

Leksi, Delpina Ananda  - Personal Name;

The aims of this research is to prove the effect of game-based learning media baamboozle on students' learning motivation in economics subjects at SMA Negeri 7 Palembang. This research is a quantitative experimental research using the Pre Experimental Designs method in the form of One-Group Pretest-Posttest Design. Population of this research The population in this research is all class XI at SMA Negeri 7 Palembang. With a sample of 40 students taken using the Cluster Random Sampling sampling technique. Data collection techniques used in research are questionnaires, and observations. The data analysis techniques used in this research include the pearson product moment correlation test, determinant coefficient test, and t-test. The research results obtained tcount > ttable, namely 2.27 > 2.02, meaning that Ha was accepted and Ho was rejected, which means that there was an influence of game-based learning media Baamboozle on students learning motivation. The results of the pearson product moment correlation test are 0.5474, where this result shows that there is a moderate relationship between the two research variables. The determinant coefficient test result is 29.96%, meaning that the game-based learning baamboozle media has an influence of 29.96% on students' learning motivation while the remaining 70.04% is influenced by other factors. It was concluded that there was an influence of the baamboozle learning media based on game based learning on students' learning motivation in economics subjects at SMA Negeri 7 Palembang. With the hope that students will be able to increase learning motivation through the learning media used in learning. Keywords : Baamboozle Learning Media Based on Game Based Learning, Learning Motivation


Availability
#
Central Library (References) T1434202024
T143420
Available but not for loan - Not for Loan
Detail Information
Series Title
-
Call Number
T1434202024
Publisher
Indralaya : Prodi Pendidikan Ekonomi, Fakultas Keguruan dan Ilmu Pendidikan Universitas Sriwijaya., 2024
Collation
xvi, 164 hlm.; ilus.; 29 cm
Language
Indonesia
ISBN/ISSN
-
Classification
658.020 7
Content Type
Text
Media Type
unmediated
Carrier Type
-
Edition
-
Subject(s)
Motivasi Belajar
Prodi Pendidikan Ekonomi
Specific Detail Info
-
Statement of Responsibility
KA
Other version/related
TitleEditionLanguage
EFEKTIFITAS MEDIA PEMBELAJARAN BAAMBOOZLE PADA MATERI TEKNIK DASAR SERVIS BULU TANGKIS PEMBELAJARAN PJOK DI SMP-id
PENGARUH PENGGUNAAN MEDIA PEMBELAJARAN BAAMBOOZLE TERHADAP MOTIVASI BELAJAR PESERTA DIDIK PADA PEMBELAJARAN PENDIDIKAN PANCASILA DI SMP NEGERI 19 PALEMBANGid
PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF BERBANTUAN GAME EDUKASI BAAMBOOZLE PADA MATERI MENGULAS CERITA FIKSI DI KELAS VIII MTS NEGERI 1 PALEMBANGid
File Attachment
  • PENGARUH MEDIA PEMBELAJARAN BAAMBOOZLE BERBASIS GAME BASED LEARNING TERHADAP MOTIVASI BELAJAR SISWA PADA MATA PELAJARAN EKONOMI DI SMA NEGERI 7 PALEMBANG
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