Skripsi
HUBUNGAN LAMA DUDUK DAN POSISI LEHER TERHADAP KELUHAN NECK PAIN PADA SISWA SMA IT IZZUDDIN PALEMBANG
Background: Neck pain is one of the most common musculoskeletal complaints among adolescents, particularly those who spend extend periods sitting and maintaining non-ergonomic neck positions during academic activities. Neck position can be assessed using the Craniovertebral Angle (CVA), which biomechanically correlates with increased load on the cervical muscles. However, evidence regarding the association between sitting duration, neck position, and neck pain among high schoolers remains inconsistent. Methods: This study employed an analytical observational design with a cross-sectional approach. A total of 68 students from grades 11 and 12 were selected using a total sampling technique. Data on sitting duration and neck pain were collected using a questionnaire, while CVA measurements were obtained through lateral photo analyzed with the Kinovea application. Bivariate analysis was conducted using the Chi-square test for categorical variables and Fisher’s Exact Test for cells with low expected counts. A p-value
| Title | Edition | Language |
|---|---|---|
| HUBUNGAN DURASI BERMAIN VIDEO GAME DAN LATIHAN PEREGANGAN OTOT DENGAN KELUHAN NECK PAIN PADA MAHASISWA PSPD FK UNIVERSITAS SRIWIJAYA ANGKATAN 2021 | id |