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Image of EVALUASI USABILITY SERTA TINGKAT PENGALAMAN DAN KEPUASAN PEMAIN PADA GAME MOBILE DENGAN PENGGUNAAN SUS, GEQ DAN PENS
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Skripsi

EVALUASI USABILITY SERTA TINGKAT PENGALAMAN DAN KEPUASAN PEMAIN PADA GAME MOBILE DENGAN PENGGUNAAN SUS, GEQ DAN PENS

Hikmah F.D.R, Lailatul - Personal Name;

The rapid development of digital technology has a significant impact on the entertainment industry, especially on mobile games. Evaluation is needed to ensure usability, experience, and player satisfaction. The rapid increase in the mobile game industry makes evaluating these aspects important to ensure that games are not only attractive from the virtual, but also provide an optimal playing experience. The SUS method is used to measure the usability of the game, while GEQ evaluates the dimensions of the playing experience, such as emotion and involvement, and PENS measures the psychological needs of players, such as competence, autonomy, and connectedness. This study evaluates the Mobile Legends game using the System Usability Scale (SUS), Game Experience Questionnaire (GEQ), and Player Experience of Need Satisfaction (PENS). The results of 101 data obtained showed a SUS score of 52.89 which is included in the "ok" category at Low Marginal which requires improvement. GEQ and PENS show a positive playing experience even though some psychological needs have not been fully met. The combination of these three methods provides a comprehensive understanding of the user experience that can be a reference for the development of future mobile games.


Availability
#
Central Library (REFERENS) T1630192024
T163019
Available but not for loan - Not for Loan
Detail Information
Series Title
-
Call Number
T1630192024
Publisher
Indralaya : Prodi Sistem Informasi, Fakultas Ilmu Komputer Universitas Sriwijaya., 2024
Collation
xiv, 46 hlm.; ilus.; 29 cm
Language
Indonesia
ISBN/ISSN
-
Classification
005.360 7
Content Type
Text
Media Type
unmediated
Carrier Type
other (computer)
Edition
-
Subject(s)
Prodi Sistem Informasi
Program untuk Komputer Personal-Aplikasi Game
Specific Detail Info
-
Statement of Responsibility
MURZ
Other version/related
TitleEditionLanguage
EVALUASI USER EXPERIENCE PADA GAME MOBILE LEGENDS: BANG BANG MENGGUNAKAN METODE GAME-DESIGN FACTOR QUESTIONNAIREid
File Attachment
  • EVALUASI USABILITY SERTA TINGKAT PENGALAMAN DAN KEPUASAN PEMAIN PADA GAME MOBILE DENGAN PENGGUNAAN SUS, GEQ DAN PENS
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