Skripsi
PENGARUH PENGGUNAAN MEDIA ANIMASI RENDERFOREST TERHADAP HASIL BELAJAR PADA MATA PELAJARAN PENDIDIKAN PANCASILA PESERTA DIDIK DI SMA NEGERI 1 INDRALAYA
This study aims to determine the influence of the use of Renderforest animation media on the learning outcomes of students at SMA Negeri 1 Indralaya. This study uses a quantitative approach with a quasi-experimental design of the Nonequivalent Control Group Design. The population of this study is all students in class X which totals 360 people. The sampling technique used is purposive sampling based on certain considerations. The sample of this study consists of two classes, namely class X.6 as an experimental class that is given learning treatment using Renderforest animation media and class X.3 as a control class that uses Powtoon animation media. The number of samples in this study was 72 people. Data collection techniques are carried out through tests, observations and documentation. The data analysis techniques used, namely, normality test, homogeneity test, and hypothesis test were assisted by SPSS software version 27.00. Based on the results of the research and discussion, it can be concluded that there is a significant influence of the use of Renderforest animation media on the learning outcomes of students at SMA Negeri 1 Indralaya. This is evident from the significance value of .000, and since this value is less than .05, Ha is accepted and Ho is rejected, accompanied by an increase in the average score from pretest to posttest by 18.54 points.
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