Skripsi
PENGEMBANGAN VIDEO PEMBELAJARAN ANIMASI BERBASIS INQUIRY LEARNING DENGAN APLIKASI CAPCUT MATERI MASA PRAAKSARA PADA ZAMAN BATU DI SMA NEGERI 1 KELUANG
This research is entitled "Development of Inquiry-Based Animation Learning Videos with the Application of Capcut Materials for the Pre-Literate Period in the Stone Age at SMA Negeri 1 Keluang". The problem faced at SMA Negeri 1 Keluang is the lack of creativity of educators in using technology-based teaching materials. This research aims to be able to develop valid inquiry-based animation videos and can increase the active participation of students. This research is a type of development research using the Alessi & trollip model consisting of planning, design, and development, in the assessment of the validity of the animation video obtained through the validation results of material experts of 3.92, media experts of 4.78, and linguists of 4.6. Furthermore, at the learning outcome stage, students using inquiry-based animation learning videos and CapCut have increased with an N-gain value of 0.80 and by using animated learning videos using CapCut through prescript period materials in the stone age, which are valid and can improve students' learning outcomes. Keywords: Animation Learning Video Development, Inquiry Learning, Validity, Learning Outcomes
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