Skripsi
PENGEMBANGAN E-BOOK CERITA BERGAMBAR BERBANTUAN ARTIFICIAL INTELLIGENCE PADA MATERI HUBUNGAN ANTAR MAHLUK HIDUP UNTUK SISWA KELAS III SEKOLAH DASAR
This study aims to develop an AI-assisted illustrated story E-book on the topic of This study aims to develop an Artificial Intelligence-assisted (AI) illustrated story e-book on the topic of interactions among living things for third-grade elementary school students and to determine the validity, practicality, and effectiveness of the learning media. This study used the Research and Development (R&D) method with the ADDIE model, which includes five stages: Analysis, Design, Development, Implementation, and Evaluation. Data collection techniques included observation, interviews, documentation, validation sheets, questionnaires, and tests. The validation results showed that the content expert gave a score of 98.33% (very valid), the media expert gave a score of 98.33% (very valid), and the practitioner gave a score of 98.33% (very valid). Student responses in the one-to-one trial were 100%, and those in the small group trial were also 100%, both categorized as very practical. Field testing results showed an average N-gain score of 0.84, which was categorized as high. Therefore, it can be concluded that the developed AI-assisted illustrated story e-book is valid, practical, effective, and suitable for use in science learning (IPAS) in elementary schools.