Skripsi
EFEKTIFITAS MEDIA PEMBELAJARAN BAAMBOOZLE PADA MATERI TEKNIK DASAR SERVIS BULU TANGKIS PEMBELAJARAN PJOK DI SMP
This study aims to determine the effectiveness of using Baamboozle learning media in PJOK learning, specifically in teaching basic badminton service techniques at SMP Negeri 1 Indralaya Selatan. The sample consisted of 20 eighth-grade students, including 8 male students and 12 female students, who participated in learning activities using the Baamboozle media. This game-based learning media is expected to create a more engaging learning environment and help students understand service techniques more easily. The research method used was Classroom Action Research (CAR), conducted in two cycles, namely Cycle I and Cycle II, which included the stages of planning, implementation, observation, and reflection. The results showed a significant improvement in student learning outcomes. In Cycle I, student learning mastery reached 45% with a short service test result of 62.50%. After improvements were implemented in Cycle II, learning mastery increased to 85% with a classical achievement percentage of 90.31%. Therefore, it can be concluded that the use of Baamboozle learning media is effective in improving students’ understanding and learning outcomes in basic badminton service techniques. Keywords: Baamboozle, learning media, badminton service, Classroom Action Research.