Skripsi
PENGEMBANGAN MEDIA PEMBELAJARAN VIDEO ANIMASI 3D MENGENAL HURUF ABJAD DI KELOMPOK BERMAIN AT-TAQWA DESA PAJAR BULAN KABUPATEN OGAN ILIR
The purpose of this study was to determine how to develop a valid and practical 3D animated video-based learning media to help improve alphabet recognition skills in early childhood at the At-Taqwa Playgroup in Pajar Bulan Village, Ogan Ilir Regency. The research method used research and development (R&D), with the ADDIE development model (analysis, design, development, and implementation). The results showed that the developed animated video media was valid and practical in improving alphabet recognition skills in early childhood at the At-Taqwa Playgroup in Pajar Bulan Village, Ogan Ilir Regency. Validation was carried out by experts, including material experts, media experts, and language experts, resulting in an average score of 90.83%, categorized as very valid. Both one-to-one and small group trials achieved a score of 100%, categorized as very practical. Therefore, it can be concluded that this 3D animated video learning media can be used as an alternative for introducing the alphabet to early childhood.
| Title | Edition | Language |
|---|---|---|
| PERBEDAAN EFEKTIVITAS PERMAINAN MPASI KUARTET DAN MEDIA AUDIO-VISUAL TERHADAP PENGETAHUAN DAN MOTIVASI IBU DALAM PEMBERIAN MAKAN PADA ANAK USIA 6-24 BULAN. | id |