Skripsi
PENGEMBANGAN MEDIA BK KARTU BERBASIS AUGMENTED REALITY (AR) UNTUK MEMBANTU SISWA MENENTUKAN ARAH KARIER SESUAI DENGAN MINAT DAN BAKAT
The development of digital technology, particularly Augmented Reality (AR), open sup opportunities for the use of more interactive and contextual media ini guidance and counseling services. However, in practice, the media used in group guidance services for career guidance in schools still tends to be conventional, so that student do not fully understand their interest and talents and are confused in determining the appropriate career direction. They Prossess and are confused in determining a suitable career path. This study aims to develop Augmented Reality (AR) based guidance counseling cards ini guidance and counseling services to help students understand their interests and talents as a basis for determining their career path. The research method used is research and debelopment (Research and Development) with the ADDIE model, which includes the stages of analysis, design, development, and implementation. The research subjects were 10 students in grade XI and guidance counselors at SMA Negeri 1 Indralaya Utara. Data collection techniques were conducted throught interviews, needs analysis questionnaires, validation sheets, and respondent assessment sheets. The results showed that the AR-based BK card media obtained a validity level of 96.87% from subject matter experts and 96.87% from media experts, categorized as “highly suitable”. Meanwhile, the practicality test results showed a percentage of 96.87% based on student responses from individual trials and small group trials, and 86.76% based on guidance counselor responses, categorized as “highly practical.” Additionally, this media is capable of providing students with an understanding of and interest in their interests and talents. Thus, the AR based BK card media that has been developed is feasible and practical to use as an alternative supporting media in group guidance services for career guidance in schools. Keyword: Augmented Reality (AR), BK Card Media, Interests and Talents
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