Skripsi
PENGEMBANGAN FLIPBOOK INTERAKTIF BERBASIS DEEP LEARNING PADA MATERI UNSUR INTRINSIK CERITA PENDEK DI KELAS V SD NEGERI 02 INDRALAYA UTARA
This research aims to develop an interactive flipbook based on a deep learning for the Indonesian language learning, covering the intrinsic elements of short stories for fifth-students at SD Negeri 02 Indralaya Utara. This study employed a Research and Development (R&D) approach using the ADDIE model, which consists of Analysis, Design, Development, Implementation, and Evaluation. Data collection techniques included observation, interviews, documentation, validation sheets, questionnaires, and tests. The media expert validation obtained a score of 96%, the material expert validation 95%, and the practitioner validation 98.3%, all of which were categorized as very valid. The N-Gain score showed an average of 0.83, which was categorized as high, with an average increase from 50 in the pretest to 93.3 in the posttest. It can be concluded that the developed deep learning-based interactive flipbook media is highly valid, practical, effective, and suitable for use in the learning process. Keywords: interactive flipbook, deep learning, intrinsic elements, short stories.
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