Skripsi
PENGEMBANGAN KOMIK DIGITAL BERTEMA LINGKUNGAN DALAM PEMBELAJARAN BAHASA INDONESIA UNTUK MENUMBUHKAN LITERASI MEMBACA SISWA KELAS IV SEKOLAH DASAR
This research aimed to develop an environmental-themed digital comic as a learning medium to foster fourth-grade students’ reading literacy. The study employed a Research and Development (R&D) method using the ADDIE model, which consists of the stages of Analyze, Design, Development, Implementation, and Evaluation. Data were collected through validation sheets from material, design, and practitioner experts, as well as student response questionnaires. The validation results indicated that the developed media was categorized as highly valid, with percentages of 93.75% (material), 97.14% (design), and 97.14% (practitioner), with an overall recapitulation of 94.61%. The practicality test showed a highly practical category, with percentages of 92.86% in the one-to-one trial and 92.14% in the small group trial. Therefore, the environmental-themed digital comic is declared valid, practical, and feasible for use as a learning medium to support the development of students’ reading literacy. Keywords: Development, Digital Comic, Learning Media, Reading Literacy, Environmental Theme.