Penelitian ini bertujuan untuk mendeskripsikan dampak pemberian reward terhadap minat belajar pada mata pelajaran IPA siswa kelas IV SD Negeri 24 Lahat, dampak pemberian ice breaking terhadap minat belajar pada mata pelajaran IPA siswa kelas IV SD Negeri 24 Lahat, dampak pemberian reward terhadap hasil belajar pada mata pelajaran IPA siswa kelas IV SD Negeri 24 Lahat, dampak pemberian ice break…
This research aims to produce interactive learning video media products with a discovery learning model on human respiratory system material in class V elementary school and determine the development, validity, attractiveness and effectiveness of interactive learning video media. The type of research used is development research with the ADDIE model which consists of five stages, namely Analysi…
This research aims to develop animaker animated video learning media based on problem based learning on material on the characteristics of living creatures for class III elementary school and also aims to determine the validity, responses of teachers and students, as well as the effectiveness of animated video learning media. The type of research used is development research with the ADDIE mode…
This research aims to describe the characteristics of learning media and the results of the development of scratch learning media products on class II fable story material at SD Negeri 05 Indralaya in terms of the intrinsic elements of prose and aims to describe the validity and practicality of the media developed. This research uses the ADDIE research type (Analyze, Design, Development, Implem…
Analisis Kemampuan Membaca Peserta Didik Kelas 2 SD dengan EGRA sebagai Asesmen Diagnostik di Kabupaten Muara Enim bertujuan untuk mendeskripsikan karakteristik EGRA sebagai asesmen diagnostik di Kabupaten Muara Enim dan mendeskripsikan kemampuan membaca peserta didik kelas II SD dengan EGRA sebagai asesmen diagnostik di Kabupaten Muara Enim. Penelitian ini menggunakan metode penelitian kuantit…
Penelitian ini memiliki tujuan untuk mengetahui apakah model pembelajaran RADEC bepengaruh dalam meningkatkan kemampuan berpikir kreatif peserta didik Sekolah Dasar kelas IV pada materi Wujud Zat dan Perubahannya. Dalam penelitian ini peneliti menggunakan suatu model pembelajaran, yaitu RADEC. RADEC adalah singkatan dari tahapannya yakni read, answer, discuss, explain, create. RADEC berlandaska…
This research aims to produce a product, determine the validity, practicality, validity, and reliability of the questions from the development of the Higher-Order Thinking Skills (HOTS) instrument assisted by the Wordwall platform in the fourth-grade Science subject at State Elementary School 168 Palembang. The research employs the research and development method with the ADDIE model (analysis,…
This research aims to determine differences in students' emotional regulation based on gender at SMA Negeri 1 Prabumulih. This research used a comparative descriptive method by conducting an independent sample t-test for hypothesis testing. The population used in this research was 213 class XI students using 68 students (34 females and 34 males) as samples. Data collection was carried out by di…
This study developed teaching materials based on the Problem Based Learning model on the theme Healthy Food sub-theme The Importance of Healthy Food for the Body in class V SDN 07 Palembang with the aim of producing teaching materials based on the Problem Based Learning model, knowing the level of feasibility and practicality of the teaching materials being developed. This type of research is R…
This study aims to determine how the students' perceptions of the implementation of extracurricular activities at MAN 1 Banyuasin. Perception is a process that involves the entry of messages or information into the human brain. The method in this research is descriptive quantitative using a survey model. The population of this study is all students who take extracurricular activities at MAN 1 B…
This research aims to develop a medium for Development Of Animated Video Learning Media Based On The Kinemaster Application On Theme 5 Entrepreneurship For Class VI Students At SD Negeri 21 Palembang and also aims to determine the validity and effectiveness of this media. The type of research used is Research and Development (R&D). The research procedure used is ADDIE development (Analysis, Des…
This research aims to develop an assessment instrument in the form of HOTS questions on plant material, the source of life on earth in class IV at SDN 74 Palembang regarding development procedures, validity and reliability. The research method used is R&D (Research and Development) with the ADDIE (Analysis, Design, Development, Implementation, and Evaluation) model. The subjects of this researc…
This study aims to produce products, determine the validity, practicality and determine the effectiveness of the use of the development of HOTS-Based E-LKPD Using the Liveworksheet application to train critical thinking skills of grade IV students of elementary school number 002 Palembang. This research uses research and development methods with the ADDIE model (analysis, design, development, i…
Penelitian ini mengembangkan bahan ajar tematik subtema organ gerak pada hewan kelas V SD Negeri 41 Palembang bertujuan untuk mendeskripsikan tingkat kevalidan dan kepraktisan bahan ajar yang dikembangkan. Penelitian ini menggunakan jenis penelitian R&D (Research and Development) dengan menerapkan model ADDIE, yang melibatkan tahapan Analysis, Design, Development, dan Implementation. Hasil vali…
This study aims to produce E-LKPD products based on the liveworksheet website with a discovery learning model on the material of the earth's surface structure in grade V SD regarding development procedures, validity, teacher responses and student responses, as well as effectiveness. The type of research used is ADDIE model development research (Analysis, Design, Development, Implementation and …
This study aims to determine the effect of using a problem-based learning model on the learning outcomes of IPAS students in class IV SD Negeri 74 Palembang. This research used quasi-experimental design method with nonequivalent control group design type. The population in this study were all fourth grade students of SD Negeri 74 Palembang. The sample taken in this study was 58 students who wer…
Penelitian ini dilatar belakangi oleh kehadiran AI yang dikembangkan oleh OpenAI dengan nama ChatGPT. ChatGPT merupakan ChatBot yang selain dapat mensimulasikan percakapan ChatGPT juga dapat melakukan berbagai hal lain tergantung perintah yang dimasukkan. Tujuan penelitian ini adalah untuk mengetahui persepsi dari guru SD terhadap ChatGPT yang dapat dimanfaatkan dalam bidang Pendidikan. Penelit…
Music is an universal language. Music can be accepled by all people, without knowing any distinction of race, class, religion, or age. Music then grew and developed into a promising industry. The dcvelopment of music can be seen from the proliferution of music school bothformal and informal, many events such as music conceris, or workshops that present the music as the main dish. Medan is one o…
This study aims to develop interactive video learning media based on contextual models on the material of socio-cultural diversity in Indonesia class V SD Negeri 02 Palembang and describe the validity, response of students and teachers, and the effectiveness of learning media. The type of research used is ADDIE model development research (Analysis, Design, Development, Implementation, and Evalu…
This research develops learning evaluation using the Quizizz application on Human Interaction with the Environment Material in class V of SD Negeri 001 Palembang which aims to determine the characteristics of learning evaluation, find out how to develop learning evaluation using the Quizizz Application, find out the level of feasibility and practicality of the learning evaluation product being …
Pengembangan media smart box berbasis digital untuk meningkatkan kemampuan berpikir kritis peserta didik pada materi fotosintesis bertujuan untuk mengetahui prosedur pembuatan produk, kevalidan, efektivitas dalam meningkatkan kemampuan berpikir kritis, kepraktisan media, dan untuk mengetahui peningkatan kemampuan berpikir kritis peserta didik. Penelitian ini merupakan penelitian Research and De…