This research examines the diction and language style used in the novel Rasa by Tere Liye. The aims of this research are: (1) To know the results of diction analysis in Tere Liye's novel Rasa. (2) Know the results of linguistic style analysis in the novel Rasa by Tere Liye well. (3) Knowing the implications of the novel Rasa in learning language and literature. This research data is in the form…
This research was conducted at State High School/MA/Vocational School in Muara Enim District which consists of 6 schools using survey research methods. Based on the research results, the following data were obtained: the four indicators that were the target of data collection in this study show that a comprehensive recapitulation can provide an illustration that: (1) the average score of 167 ca…
ABSTRACT This study aims to determine the use of the communication function of expressive speech acts in the Hello Cello novel, as well as a reference for students who will compose or write dialogues in novel texts. This research method uses a qualitative descriptive approach. The results of the data analysis show that there are 7 communicative functions of expressive speech acts, namely (1 fun…
This research is entitled "Development of Heyzine-Based Interactive Teaching Materials on the Bumiayu Temple Site Material at SMAN 2 Palembang". The purpose of this research is to develop valid and practical Heyzine-based interactive teaching materials for use in the history learning process, especially on local history materials about the Bumiayu Temple Site. This research is a type of develop…
Penelitian ini berjudul “Pengembangan Media Pembelajaran Berbasis Game Edukasi Interaktif Materi Sistem Pencernaan Manusia untuk Siswa Sekolah Dasar”. Penelitian ini dilaksanakan di kelas V SD Negeri di Desa Pagar Kaya, dan Model Rowntree dipilih sebagai model pengembangan dan Evaluasi Tessmer. Tujuan dari penelitian ini adalah membuktikan validitas, praktikalitas dan efektivitas game eduka…
Penelitian ini bertujuan untuk menghasilkan E-LKPD Hypercontent berbasis AI pada Pembelajaran IPAS di Kelas V Sekolah dasar yang valid, praktis dan efektif. Penelitian dilaksanakan di Kelas V SDN 10 Sekayu, dengan subjek penelitian sebanyak 50 orang peserta didik. Jenis penelitian yang digunakan adalah Research Development (RD) dengan model pengembangan Rowntree dan Evaluasi Tessmer. Tahapan mo…
This study aims to develop interactive learning multimedia using the Canva application on the subject of Changes in Natural Appearance for elementary school students. The development model used is the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). Data collection was carried out through observation, interviews, and questionnaires with teachers and students. The validat…
This study aims to develop an instructional medium in the form of an Artificial Intelligence (AI)-assisted animated video on the topic of cubes and rectangular prisms for second-grade elementary school students. The research employed a Design Research approach of the Development Studies type, using the ADDIE development model. Data were collected through expert validation, teacher and student q…
Penelitian ini bertujuan untuk menghasilkan Local Intstructional Theory pembelajaran Geometri menggunakan konteks Wisata Bukit Sulap Lubuklinggau. Proses Pembelajaran menggunakan pendekatan Pendidikan Matematika Realistik Indonesia (PMRI) untuk mendukung kemampuan literasi matematika siswa. Penelitian ini menggunakan metode design research tipe validation studies yang terdiri dari tiga tahap: p…
This dissertation aims to design financial mathematics tasks based context for vocational students. The focus area is how to design a task which is valid, practical, and has potential Financial mathematics is a crucial discipline, especially for vocational students. This dissertation focused on designing financial mathematical tasks based on contexts for vocational students that are valid, prac…
Penelitian ini berjudul “ Pengembangan E-Modul Pembelajaran Sejarah Indonesia Berbasis Inquiry Learning Menggunakan Book Creator Materi Proses Masuknya Agama dan Kebudayaan Islam di Indonesia Pada Siswa Kelas X SMA Negeri 2 Mesuji Raya” yang dilakukan dan ditetapkan dikelas X SMA Negeri 2 Mesuji Raya. Penelitian ini merupakan penelitian pengembangan yang menggunakan model ADDIE. Adapun tuju…
Status gizi yang optimal merupakan keseimbangan antara asupan nutrisi dengan kebutuhan tubuh. Ketidakseimbangan asupan gizi terutama pada balita dapat menimbulkan berbagai dampak negatif bagi perkembangan anak di masa depan. Dampak jangka pendek dari masalah gizi pada balita meliputi gangguan pada perkembangan otak, penurunan tingkat kecerdasan, gangguan pertumbuhan fisik, serta masalah metabol…
This research aims to determine the age structure and abundance of decomposer insects found on the soil surface in the secondary forest of Unsri Indralaya, Ogan Ilir Regency. This research is a quantitative descriptive study using the pitfall trap and sieving method for sampling as well as a literature review to identify the type and role of decomposer insects. This research succeeded in collec…
This study aims to determine the TPACK ability profile of science teachers on circulatory system material in Sungailiat District. The research method used was descriptive qualitative with data collection techniques through questionnaires, CoRes & TPaP-eRs, and interviews with 8 science teachers in Sungailiat District, Bangka Regency. The results of the CoRes & TPaP-eRs instrument covering 5 asp…
This study uses a quantitative approach with a Quasi-Experimental type. This study aims to determine the effect of the inquiry-based learning model assisted by the Canva application media on the learning activity of class X students in the economics subject of the 2024/2025 academic year at Bukit Asam High School. Data were collected through observation, questionnaires and documentation. The po…
This research aims to investigate the effect of implementing the cooperative learning model of the Listening Team type in economics subjects on the learning engagement of Grade XI students at SMA Muhammadiyah 1 Palembang. The research employed a quasi-experimental method with a One-Group Pre-test–Post-test Design. Data were collected through questionnaires, observations, and documentation. In…
This research is entitled "Development of Inquiry Learning-Based Animated Video Using Kahoot Application on the Material of the Proclamation of Indonesian Independence at SMA Negeri 1 Talang Kelapa" The purpose of this study is to be able to develop inquiry learning-based animated videos that are valid and can increase the active participation of students. This research is a type of development…
This research aims to determine the effect of thecombination of liquid organic fertilizer from Kirinyuh (Chromolaena odorata L.) and Chicken Eggshell (Gallus gallus domesticus) on the growth of Cherry Tomato plants (Solanum lycopersicum Var. Cerasiforme). The method used in this study is an experimental method using a completely randomized design (RAL) with 5 treatments and 5 replications. The …
This research aims to develop a teaching module based on Project Based Learning (PjBL) in the Bench Work course for students of the Mechanical Engineering Education Study Program at Sriwijaya University. The method used in this study is Research and Development (R&D) with a 4D development model, namely Define, Design, Develop, and Disseminate. At the validation stage, the assessment from the su…
TikTok-based multimedia is used as a renewable learning medium, especially in learning science on climate change material in grade 7 of SMP Negeri 6 Lahat. The purpose of this study is to produce science learning media that is valid, practical and effective for student learning outcomes. This research uses the Research and Development method applied to science lessons on climate change. The tar…