Penelitian ini bertujuan untuk mendeskripsikan kemampuan numerasi siswa kelas VII pada pembelajaran aljabar menggunakan pendekatan PMRI dengan konteks Taman Wisata Alam Punti Kayu di SMP Negeri 26 Palembang. Metode penelitian yang digunakan adalah deskriptif kualitatif. Subjek penelitian adalah siswa kelas VII.8 SMP Negeri 26 Palembang yang berjumlah 31 siswa. Teknik pengumpulan data dalam pene…
Penelitian ini bertujuan untuk mengetahui kecenderungan siswa kelas VIII dalam mengerjakan soal matematika biasa versus soal berbentuk wacana. Subjek dalam penelitian ini adalah siswa kelas VIII.3 MTs Al-Ittifaqiah 2 Indralaya yang berjumlah 20 siswa. Teknik pengumpulan data yang digunakan adalah tes tertulis, wawancara dan angket terbuka. Prosedur dalam penelitian ini terdiri dari 3 tahap, yai…
In an effort to enhance the effectiveness of teaching coordinate systems to eighth-grade students, this research develops mathematics learning activities. Developmental research is chosen as the research approach, adopting the ADDIE model which includes analysis, design, development, implementation, and evaluation. The study is conducted at SMP Negeri 32 Palembang with student participation as …
This research aims to know students learning motivation on the material similarity of two triangle after using philosophy-based student electronic worksheets using wizer.me. The subjects of this research is descriptive research with a quantitative approach, which consists of a preparation stage, implementation stage and final stage. The subjects of this research are 32 students at IXth grade SM…
In the PISA 2021 framework, Computational Thinking (CT) is described as a detailed mathematical solution to the problem to be solved. The application of CT-based learning is still not widely applied in Indonesia. This study aims to describe the application of learning using LKPD based on computational thinking indicators to see the CT ability of junior high school students on the material of po…
ABSTRAK 85% siswa setuju bahwa belajar matematika melalui sebuah game adalah menyenangkan, selain itu diketahui fakta bahwa kemampuan koneksi matematis peserta didik dapat ditingkatkan melalui media pembelajaran yang berkaitan dengan pendekatan matematika realistik untuk mencapai kemampuan koneksi matematis. Penelitian ini bertujuan untuk melihat kemampuan koneksi matematis peserta didik dalam …
This research is a research and development (Research and Development) using the Alessi and Trollip development model (2001: 210). This study aims to (1) describe the results of the needs analysis of students and teachers regarding the Sparkol VideoScribe Based Learning Media on Learning to Understand Fable Texts of Students in Grade VII SMP Negeri 2 Palembang, (2) produce a product design for …
This research aims to determine the implementation of the rights of correctional students (Andikpas) in receiving character education at the Class II Special Child Development Institute (LPKA) Bandar Lampung. This research uses a qualitative approach with a case study method. The sample collection technique used purposive sampling technique with four informants. Data collection techniques using…
This research aims to produce Content-Differentiated Learning-oriented E-Modules in Civics subjects that are valid, practical, and have a potential effect on students' learning motivation. The research method uses the Research & Development (R&D) method with the ADDIE Model. The research subjects were class X students at SMA Negeri 4 Sekayu. The validity test of the Content Differentiated Learn…
This study aims to describe the mathematical problem-solving ability of junior high school students after applying the working backwards strategy. This type of research is quantitative descriptive with the subject of research being grade VII students of SMP Srijaya Negara Palembang. The data collection technique in this study is a written test that is analyzed based on polya stages, especially …
This study aims to prove the effect of the discovery learning model on student learning motivation in economic subjects in class X MA Darussalam Bumi Agung. This research method is an experiment with a Quasi Experimental Design research design with The Nonequivalent Posttest-Only Control Group Design approach. The population is all grade X students at MA Darussalam Bumi Agung, totaling 5 class.…
This study aims to determine the influence of TikTok social media on students' interest in learning the Civics Education subject in grade VII at SMP Negeri 1 Mesuji Makmur. This research used a quantitative approach with a correlational research design. The research sample consisted of the entire population of grade VII, amounting to 102 students, using 4 classes: VII-1, VII-2, VII-3, and VII-4…
Peneliti telah melakukan pengamatan bahwa tingkat keaktifan belajar peserta didik terlihat kurang dominan saat proses pembelajaran, dari pengamatan ini peneliti ingin melihat seberapa besar faktor-faktor yang mempengaruhi keaktifan belajar siswa. Penelitian ini bertujuan untuk mengetahui dan mendeskripsikan factor-faktor yang mempengaruhi keaktifan belajar peserta didik kelas XI pada mata pelaj…
This research aims to find out how Project Based Learning shapes students' independent and creative characters at SMP Negeri 6 Indralaya Utara. This research uses a qualitative approach. The sampling technique in this study used purposive sampling technique with the number of informants as many as 3 people plus 1 supporting informant. The data collection techniques used are interviews, observat…
This research aims to describe aspects of scientific literacy contained in class XI high school chemistry textbooks regarding reaction rates. The research instrument used in this research was adopted from the scientific literacy aspect researched by Chiappeta, Stehna, and Fillman (1991) which is divided into four aspects, namely the scientific knowledge aspect, the science aspect as a way of in…
The aim of this research was to determine the mathematical literacy abilities of class VIII students at SMP Srijaya Negara Palembang. To determine students' abilities, test questions are used in the context of everyday life. The research method used is descriptive with a quantitative approach. This research was carried out at SMP Srijaya Negara Palembang class VIII involving 30 students as subj…
This study aims to determine the use of learning videos Indonesian theme 6 grade VI at SD Negeri 32 Pagaralam in online learning. This research was conducted at SD Negeri 32 Pagaralam. The subjects in this study were three learning videos used by teachers during teaching. The method used in this study is descriptive qualitative method. The results of this research show that the use of learning …
Penelitian ini bertujuan untuk mengidentifikasi bentuk dan tingkat miskonsepsi yang dialami oleh siswa sekolah menengah pertama pada materi tekanan zat dan penerapannya di SMP Negeri 1 Indralaya Utara. Metode penelitian yang digunakan adalah deskriptif dengan pendekatan kuantitatif. Sampel dalam penelitian ini ialah siswa kelas IX.A dan IX.B SMP Negeri 1 Indralaya Utara berjumlah 26 orang. Peng…
This study aims to determine the perception of the Talang Pangeran Ilir villagers towards the one village one diniyah program. The research uses a quantitative approach with descriptive methodes. The sampel of this study were Talang Pangeran Ilir village community with a total sampel of 400 peoples. Data collection techniques used are documentation techniques and questionnaire techniques. Data …
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This research was conducted with the aim of finding out the effect of the counting apron learning media on the counting ability of group B children at the Pembina 1 Palembang State Kindergarten. The research method used is experimental research with a one shot case study design. Furthermore, the technique used in sampling was a purposive sampling technique, namely class B7 with a total of 15 ch…