This research aims to develop flipbook teaching materials regarding the application of Pancasila values and determine manufacturing procedures and product validity, to improve the quality of learning in class III. The research method used is the Research and Development (R&D) method. The development model used is ADDIE (Analysis, Dessing, Development, Implementation, Evaluation). The teaching m…
ABSTRACT The family is the closest person who has an important role in determining the cognitive development of children at pre-school age. Pre-school age is the golden age for children to develop. In a family, a mother as the closest person to a child has the most important role in the process of cognitive development of children. Therefore, a study was carried out with the research title The …
This study aims to determine the physical fitness level of students participating in the futsal extracurricular activity at MAN 1 Ogan Ilir. Physical fitness receives special attention in the learning process, particularly in physical education. A person's physical fitness level can be measured through tests and assessments, which is why this research was conducted. This study used a quantitati…
This research aims to determine the mathematical communication skills of junior high school students through learning mathematical modeling on the Pythagorean Theorem material. The type of research used is descriptive research. This research was conducted at IBA Palembang Middle School with 15 students as subjects and categorized into groups of high, medium and low ability students. Overall, th…
This study aims to produce interactive gamification based learning media for the water cycle topic in fifth-grade elementary school science. This research employed the ADDIE development model, consisting of five stages: Analysis, Design, Development, Implementation, and Evaluation. The trial subjects were students of Class V.A at SD Negeri 14 Indralaya Utara. Data collection techniques included…
Sanitation problems in developing countries are caused by a lack of government focus, scarcity of clean water, limited space, poor sanitation behavior, and lack of sanitation in public facilities. At SDN 12 Rambang Kuang, there are still various sanitation problems such as open trash bins, limited hand washing facilities, and toilets that are not equipped with supporting facilities. Students' b…
The impact of globalization creates competition between countries, especially in the fields of science and technology. In the field of science and technology, excellence can be achieved through quality human resources. From this it is known that there is a need for schools that can compete in this era. In the development of education in Indonesia, the government has issued new regulations that …
Penelitian ini bertujuan untuk mengetahui pengaruh penggunaan pupuk organik cair (POC) limbah kecambah Kacang hijau (Vigna radiata L.) dengan berbagai konsentrasi terhadap pertumbuhan tanaman Pakcoy (Brassica rapa L.). Metode yang digunakan dalam penelitian ini adalah metode eskperimen dengan menggunakan rancangan acak lengkap (RAL) dengan 6 perlakuan dan 4 pengulangan. Konsentrasi POC yan…
This study aims to determine the effect of Plant Growth Promoting Rhizobacteria (PGPR) from (Mimosa pudica L). roots on the growth of cherry tomato plants (Solanum lycopersicum). The method used in this study was an experimental method using a completely randomized design (CRD) with 6 treatments and 6 replicates. The PGPR concentrations used in this study were P0 (0%), P1 (10%), P2 (30%), P3 (5…
Penelitian ini bertujuan mengembangkan media pembelajaran interaktif berbasis Canva yang terintegrasi dengan Augmented Reality (AR) untuk materi gotong royong kelas IV SDN 14 Indralaya Utara. Metode yang digunakan adalah Research and Development (R&D) dengan model ADDIE (Analysis, Design, Development, Implementation, Evaluation). Validasi yang dilakukan oleh ahli media, ahli materi, dan praktis…
Penelitian ini bertujuan untuk mengembangkan media pembelajaran berbasis Nearpod pada materi ide pokok untuk peserta didik kelas IV SDN 14 Indralaya Utara. Metode yang digunakan adalah penelitian pengembangan (Research and Development) dengan model ADDIE (Analysis, Design, Development, Implementation, Evaluation). Hasil pengembangan media menunjukkan bahwa Nearpod mampu menciptakan pembelajaran…
This study aims to determine the feasibility level of machining workshop facilities and their relationship to the quality of student learning at SMK Negeri 4 Palembang. This research uses a descriptive quantitative approach with data collection techniques in the form of observation, questionnaires, and documentation. The population in this study is all class XI Machining Engineering students, w…
The Education Development Contribution (SPP) payment system at SMA Negeri 2 Sungai Lilin currently uses a manual system for recording and managing student tuition payments. This method is considered inefficient due to the risk of recording errors, processing delays, and the lack of a centralized system to facilitate payment data tracking. This research was conducted to design a website-based tu…
School of Arts and Design in Palembang" Conceptual Foundation, S1, Architectural Study Program, Sriwijaya University, 2019. The development of formal education in universities and colleges has a variety of choices of majors, with the hope of helping young people to achieve their goals in the future. The department which provides promising business opportunities is one of them in the field of ar…
The purpose of this study was to determine the effect of role-playing methods on the literacy skills of children aged 5-6 years in Ogan Ilir Pilot State Kindergarten. This study uses a quantitative research approach with a pre-experimental type with a One Shot Case Study design. The purposive sampling technique is class B aged 5-6 years totaling 16 children. Data collection techniques use obser…
Kebudayaan merupakan salah satu potensi untuk mengangkat bangsa Indonesia di dunia. Melalui budaya, bangsa Indonesia dapat menunjukkan jati dirinya sebagai bangsa yang besar. Seniman sebagai pelaku utama didalam kebudayaan harus mampu untuk bersaing di level global. Sa/ah satu cara untuk menghasilkan seniman yang mampu bersiang adalah melalui dunia pendidikan. Sekolah Tinggi Desain menjadi solu…
Belitung Tourism College is a planning of urban facilities capable of lifting human resources and able to succeed the Special Economic Zone of Tanjung Klayang Belitung. Belirzmg Tourism College will be one of the iconic elements of localization that have the main facilities and supporters lvho collaborate to create a continuous learning space. It takes an approach that is able to provide contex…
Music is a necessity that plays an important role in everyone's life. Music as one of the art that can be accepted and enjoyed by everyone from various circles around the world. Music is a combination of elements such as tone, melody, harmony, rhythm, structure and sound guality of timbre, articulation and dynamics. The music world knows no age, race, religion, territory or other boundaries. Th…
This development research aims to produce a valid and practical video as a promotional media for the 16 Ilir Palembang floating culinary tourism. This study uses the Research and Development (R&D) method with reference to the Borg and Gall development model. Of the ten stages in the model, the researcher only applies six stages, namely initial data collection, product development, expert valida…
This study aims to determine the accuracy of the target of the Indonesia Smart College Card (KIP-K) holders in the 2021 community education study program at Sriwijaya University. This research employs a qualitative approach with a descriptive method. The informants in this study were 11 people consisting of 1 Village Head, 6 students who received the Indonesia Smart College Card, 3 parents of s…
Palembang College of Design is an education institution specialized in the design for improving concept and skills of design. To support that, it needs a interesting and modem building designs and interior, and full facilities for improve study motivation and developing student's Creative ideas. Therefore, to solve this constraints, it needs college of design in Palembang with functional concep…
Energy and minerals are important in the survival of human beings in modern times, the energy used to make it easier for people in the activity every day. Indonesia is rich country in natural resources mainly energy and minerals. South Sumatra alone has 42% of the potential energy and minerals from all over Indonesia, but human resources competent for the processing of energy is still very litt…
Planning and Design College of Fine Art and Design with Collaborative Space approach was planned in Palembang, South Sumatera, this school is an educational institution that organizes higher education in the field of Fine Art and Design. The planning and design was encouraged by the community needs of education in fine art and design in order to face the ASEAN Economic Community, and also to ac…
This research aims to determine the effect of Differentiated Learning on students' understanding of science Learning in Grade IV of Sekolah Dasar. This research is an experimental type of research using the Quasy Experiment research method using a Non Equivalent Control Group Design. Data was collected through pretest and posttest in the experimental class and control class, and analyzed throug…
This research aims to produce digital comic learning media products assisted by artificial intelligence in the teaching and learning process of cultural heritage materials in grade V of SDN 72 Palembang. This research is a type of Research and Development (R&D) with a 4D model modified into 3D (model of the Define, Design, and Development). The validation results by the three validators showed …
This study aims to develop interactive infographic media that meets the needs of students, teachers, media, and instructional design, as well as to enhance the activity, motivation, and learning outcomes of fifth-grade students on the topic of food chains. The research was conducted at SD Negeri 25 Indralaya using the ADDIE development model, which includes five stages: Analysis, Design, Develo…
This research aims to develop Interactive Learning Media Assisted by Google Sites on Energy Materials and Energy Sources in Daily Life in Class IV SDN 05 Indralaya. The type of research used is Research and Development (R&D) with the ADDIE development model which in this research only uses four stages, namely Analysis, Design, Development and Implementation. The subjects in this research were 1…
This study aims to develop an interactive learning game based on the Bamboozle Platform for the topic of Light, Sound, and Their Properties for fifth-grade students at SD Negeri 5 Indralaya. The development process follows the ADDIE model, consisting of five stages: Analyze, Design, Development, Implementation, and Evaluation. Needs analysis revealed that learning media in schools are still dom…
This research aims to produce a learning media product in the form of a Monopoly game on the ecosystem material for fifth-grade elementary school students, which relates to the analysis of needs, validity, practicality, and effectiveness. Development research is used as the research type in this study. The ADDIE model, which consists of five stages—Analysis, Design, Development, Implementatio…