Ratio is one of the essential topics in junior high school mathematics as it plays an important role in developing students’ reasoning abilities, particularly in understanding proportional relationships between quantities. However, ratio learning in schools is often presented in a procedural and abstract manner, causing students to experience difficulties in connecting ratio concepts with rea…
This research is entitled "Development of an E-Module Based on an Educational Game of Crossword Puzzle on the Material of Sriwijaya Inscription Heritage in Class X of SMA Negeri 1 Indralaya Utara". The formulation of the problem underlying this research is; how is the development procedure, validity, and response of teachers and students to the e-module based on an educational game of crossword…
Penelitian ini bertujuan untuk mengetahui pengaruh model pembelajaran problem posing dalam meningkatkan kemampuan berpikir kritis siswa pada mata pelajaran pendidikan Pancasila SMA Negeri 16 Palembang. Penelitian ini menggunakan pendekatan kuantitatif dengan bentuk pre-experimental design jenis one group pre-test – post-test design. Populasi dalam penelitian ini seluruh kelas XI dengan jumlah…
Penelitian ini bertujuan untuk mendeskripsikan kemampuan pemecahan masalah matematis siswa melalui pembelajaran berdiferensiasi untuk siswa kinestetik materi peluang. Subjek penelitian ini adalah siswa kelas IX.E SMP Negeri 1 Indralaya. Jenis penelitian yang digunakan adalah penelitian deskriptif yang terdiri dari empat tahapan yaitu angket, observasi, tes, dan wawancara. Berdasarkan penelitian…
This study aims to determine the relationship between variable X and students' learning motivation at SMA Methodist 3 Palembang. This research uses a quantitative approach with a correlational method. The research subjects consisted of 9 respondents selected as the research sample. Data collection techniques were carried out using questionnaire instruments developed based on the indicators of e…
Penelitian ini berjudul "Pengembangan Media Pembelajaran Infografis Berbasis Visme Untuk Mengukur Pemahaman Sejarah Lokal Pada Materi Peranan A.K Ghani Masa Revolusi Fisik di SMA Islam Az-Zahrah Palembang". Penelitian ini dilaksanakan di kelas XI3 SMA Islam Az-Zahrah Palembang dengan metode penelitian Research & Development dan model pengembangan ADDIE (analisis, desain, pengembangan, implement…
Perkembangan teknologi menuntut pendidik untuk memanfaatkan media digital yang mampu mendukung keterampilan abad ke-21, khususnya kemampuan berpikir kritis. Penelitian yang dilaksanakan di SMK Negeri 4 Palembang ini bertujuan untuk mengetahui efektivitas Teachy App dalam meningkatkan kemampuan berpikir kritis siswa. Metode yang digunakan adalah desain One Group Pretest–Posttest dengan pendeka…
This study was conducted to determine the effect of the application of game-based learning methods on the realization of meaningful learning in the Pancasila Education subject at SMAN 1 Martapura. This study used a quantitative approach through a quasi-experimental method of a non-equivalent group design with class XC as the experimental class and class XE as the control class. The population i…
This study was conducted to determine the effect of the application of the STAD type cooperative learning model on student learning activity in the Pancasila Education subject at SMAN 2 Indralaya Utara. This study used a quantitative approach through a quasi-experimental method of non-equal group design in class XI.3 as the experimental class and class XI.2 as the control class. The population …
Literasi matematika merupakan konpetensi penting pada abad ke-21, namun hasil PISA 2022 memperlihatkan bahwa capaian kemampuan literasi matematika murid di Indonesia masih tergolong rendah. Penelitian ini merupakan penelitian deskriptif kualitatif-kuantitatif yang mempunyai tujuan untuk mendeskripsikan kemampuan literasi murid kelas IX pada materi SPLDV setelah melakukan pembelajaran berbasis m…
Pembelajaran sejarah di sekolah pada umumnya masih didominasi oleh penggunaan metode konvensional yang cenderung monoton, sehingga belum sepenuhnya mampu meningkatkan perhatian serta minat belajar peserta didik. Pada materi sejarah dan perkembangan Bandara Sultan Mahmud Badaruddin II, peserta didik kerap mengalami kesulitan dalam memahami konsep dan alur historisnya. Oleh karena itu, penelitian…
This research entitled "The Influence of the Application of Examples Non Examples Learning Models on Student Learning Outcomes in History Subjects in Class X State senior high school 16 Palembang" The formulation of the problem is to see whether there is an influence of examples non examples learning models on student learning outcomes in subjects history in class X State senior high school 16 …
Penelitian ini berjudul “Pengembangan Media Pembelajaran Video Interaktif Berbasis Canva Pada Materi Sejarah Lokal Gua Harimau Di Kelas X SMK Negeri Batumarta”, penelitian ini telah dilakukan dan diterapkan di kelas X DKV SMK Negeri Batumarta. Rumusan masalah dalam penelitian ini adalah bagaimana cara mengembangkan media pembelajaran video berbasis canva pada materi sejarah lokal yang valid…
This study aims to analyze students' numeracy skills in solving personal context problems about number patterns through the application of the Problem-Based Learning (PBL) model. The background of this study is based on the importance of numeracy in everyday life and the fact that students' numeracy achievements in Indonesia are still relatively low based on PISA results. This study uses a desc…
This study aims to develop a local wisdom-based e-module for Natural and Social Sciences (IPAS) at Peninggalan Public Elementary School and to test its validity, practicality, and effectiveness in improving students' knowledge. This study refers to Research and Development (R&D) with the ADDIE (Analysis, Design, Development, Implementation, Evaluation) development model. The research subjects c…
This study aims to develop and examine the effectiveness and potential effects of a mathematics instructional video based on the Indonesian Realistic Mathematics Education (PMRI) approach using the batik gambo context on fraction addition material at the elementary school level. The media development employed the Development Studies approach using the Rowntree model. Data were collected through…
This research is driven by the global perception of mathematics as a challenging subject that frequently induces anxiety among students, particularly at the secondary level. Digital Game-Based Learning (DGBL) has emerged as a proven strategy to significantly enhance student motivation and engagement. Digital platforms such as Roblox offer technological flexibility, allowing educators and studen…
Mathematical reasoning ability is needed to understand mathematical material. However, there are still many students whose mathematical reasoning abilities are low, one of which is in arithmetic sequences. Students also still make mistakes and have difficulty in solving arithmetic sequence problems. Therefore, a study was conducted to describe the mathematical reasoning abilities of 10th grade …
The use of interactive student worksheets (LKPD) assisted by liveworksheets introduces new variations in the learning process, making classroom activities more engaging and innovative. A lack of variety in learning methods often causes students to feel bored and less motivated to participate actively. This study aims to examine the effect of interactive student worksheets (LKPD) assisted by liv…
The teaching of descriptive text writing in Grade VIII at SMP Setia Negara Palembang is still predominantly conducted using conventional methods with limited use of digital learning media. This condition results in low student motivation and difficulties in organizing descriptive texts in a structured manner. Therefore, this research aims to design interactive learning media for teaching descri…
This study aims to describe students' mathematical reasoning abilities in solving Two Variable Linear Equation Systems (SPLDV) through the application of the Realistic Mathematics Education (RME) approach assisted by digital worksheets. This study used a descriptive method involving 30 eighth-grade students at SMP Negeri 19 Palembang. Data collection was conducted through mathematical reasoning…
This study aims to develop E-LKPD based on Project Based Learning (PjBL) on Simple Aircraft material to Train Critical Thinking Skills of Junior High School Students to test the validity and practicality of the product. The method used is the Rowntree development model which includes three stages: planning, development, and evaluation. The evaluation stage was carried out with Tessmer's formati…
This research aims to develop a valid and practical PIAAC Framework-based Learning E-Module on global warming material at SMA Negeri 2 Palembang. This E-Module is designed not only to convey knowledge about global warming, but also to train literacy, numeracy, and problem solving skills that are very important in the 21st century. The development process followed the Rowntree model by following…
This study aims to analyze the influence of the Problem-Based Learning model assisted by Canva audiovisual media on the learning interest in economics among eleventh-grade students at SMAN 2 Indralaya Utara. The research background indicates that economics learning is often unengaging, with students lacking focus and active involvement, necessitating innovations like Problem-Based Learning that…
In learning, students face challenges that affect learning outcomes. Adversity quotient helps them overcome difficulties; high AQ supports learning achievement, while low AQ can hinder it, especially in Economics. This study aims to determine the effect of adversity quotient on student learning outcomes in Economics at SMA Negeri 12 Palembang. This study uses a quantitative method with a causal…
This study aims to develop a green chemistry–based Student Worksheet (LKM) for the electrical conductivity practicum in the Physical Chemistry II course that is valid, practical, and effective. The study employed the ADDIE model up to the Development stage and Tessmer’s formative evaluation, including self-evaluation, expert validation, one-to-one evaluation, small group evaluation, and fie…
This study examines the effect of Quizwhizzer, a web-based interactive learning platform, on students’ learning motivation in the Economics subject at SMA Negeri 12 Palembang. The research employed a quantitative approach with a pre-experimental one-group pre-test post-test design and involved 33 eleventh-grade students (class XI.4) as participants. The increase in learning motivation was evi…
This study aims to develop a Green Chemistry–based Student Worksheet (LKM) for the Physical Chemistry I laboratory on Vapor–Liquid Equilibrium in Binary Systems that is valid, practical, and effective. The development applied the ADDIE model up to the Development stage and used Tessmer’s formative evaluation, including self-evaluation, expert review, one-to-one, small-group, and field tes…
This studyaims to describe the Higher Order Thinking Skill of high school students in trigonometry through the Problem BasedLearning (PBL) learning model assisted by Digital Worksheet, namely Liveworksheet.This type of research uses a descriptive research method. The subjectsof the study consisted of 37 tenth grade students. Data collection techniqueswere carried out through tests and interview…
This study aims to produce a Student Worksheet (LKM) for Physical Chemistry 2 Practicum on conductometric titration based on Green Chemistry that is valid, practical, and effective. The research method used is developmental research with the ADDIE development model modified with Tessmer's formative evaluation. The subjects of this study were third-semester chemistry education students during th…