Penelitian ini bertujuan menghasilkan buku elektronik Pengenalan Komputasi berbasis literasi digital dengan validitas dan kepraktisan yang baik. Produk berupa buku elektronik dalam format PDF dikembangkan menggunakan model Rowntree, yang meliputi perencanaan, pengembangan, dan evaluasi. Pada tahap evaluasi, diterapkan evaluasi formatif Tessmer yang mencakup self-evaluation, expert review, one-t…
This study aims to develop a valid and practical E-LKPD for Practical Worksheets based on the Physical Phone Experiment (Phyphox) Application on the topic of collisions. The research method used is research and development (Research and Development) with the ADDIE model, which includes five stages: Analysis, Design, Development, Implementation, and Evaluation. The results of the study indicate …
This research is a descriptive quantitative-qualitative research that aims to describe the mathematical representation ability of eighth-grade students in learning number pattern using student live worksheet. The subjects in this study were students of class VIII.2 at SMP Negeri 13 OKU with the number of subjects interviewed were 6 students. The research was conducted through a written test wit…
This study is motivated by the low reasoning ability of students, which is caused by a lack of innovative learning tools that focus on enhancing reasoning skills. Low reasoning ability is also closely related to the level of learning interest. One aspect that can support students' reasoning skills and learning interest is the use of digital worksheets (LKPD). Based on this background, the study…
Background. A learning media developed can be said to be of quality if it meets three standard assessment criteria consisting of valid, practical, and effective criteria. The purpose of this study was to determine the validity, effectiveness, and practicality of learning media for physiology domino cards in the physiology course in Medical Education FK Unsri. Method. This research includes rese…