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Found 4 from your keywords: subject="Aplikasi Game"
cover
EVALUASI USABILITY SERTA TINGKAT PENGALAMAN DAN KEPUASAN PEMAIN PADA GAME MOB…
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Hikmah F.D.R, Lailatul

The rapid development of digital technology has a significant impact on the entertainment industry, especially on mobile games. Evaluation is needed to ensure usability, experience, and player satisfaction. The rapid increase in the mobile game industry makes evaluating these aspects important to ensure that games are not only attractive from the virtual, but also provide an optimal playing exp…

Edition
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ISBN/ISSN
-
Collation
xiv, 46 hlm.; ilus.; 29 cm
Series Title
-
Call Number
T1630192024
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cover
APPLICATION OF THE GAME EXPERIENCE QUESTIONNAIRE AND PLAYER EXPERIENCE OF NEE…
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Ibrahim, Zicko Muhammad Alrizki

Nowadays, video games are getting popular due to the rapid growth of technology, especially mobile technology. Video games are now able to be played on mobile devices whether in single or multiplayer mode by using the internet and it's free and available everywhere. Understanding player experience in mobile video games is essential for developers and researchers. This research evaluates player …

Edition
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ISBN/ISSN
-
Collation
xiv, 58 hlm.; ilus.; 29 cm
Series Title
-
Call Number
T1445642024
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cover
EVALUASI USER EXPERIENCE PADA GAME MOBILE LEGEND MENGGUNAKAN METODE GAME EXPE…
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Wijaya, M. Reza Pandu

The success of Mobile Legend Bang Bang as a popular esport game today cannot be separated from the user experience factor. User experience is the interaction between users and the products or systems they use. In developing a system, an analysis of user experience is needed which is used to increase user satisfaction and user loyalty. The user experience in playing video games is called the pla…

Edition
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ISBN/ISSN
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Collation
xiii, 33 hlm.; Ilus.; 29 cm
Series Title
-
Call Number
T873582022
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cover
PENERAPAN PATHFINDING PADA NPC MENGGUNAKAN ALGORITMA A* KE DALAM APLIKASI GAM…
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Arnoldi, Nigel

The development of games that are increasingly developed with the latest technologies is an interesting topic to observe. Games become interesting when something unique appears. In this study, the pathfinding method is applied using the A* Algorithm to a platformer game application. The tests carried out in this study were testing the length of time for the Non-Player Character (NPC) to find th…

Edition
-
ISBN/ISSN
-
Collation
xv, 109 hlm.; Ilus.; 29 cm
Series Title
-
Call Number
T1041062023
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