Learning plane geometry is often perceived as abstract because it is not sufficiently connected to real-life contexts and local culture. One approach that can be used to relate mathematics to cultural contexts is ethnomathematics, including through the use of batik motifs. In addition, the use of digital media such as Canva has the potential to support the visualization of mathematical concepts…
Penyiaran televisi nasional berjaringan, saat ini sudah mulai jarang terdengar, khususnya di kalangan muda yang dipengaruhi oleh banyak faktor. Penelitian kali ini bertujuan untuk menganalisis eksistensi dari penyiaran televisi nasional berjaringan di era perkembangan media. Studi dilakukan pada lembaga penyiaran televisi berjaringan Kompas TV Palembang yang berbasis di Sumatera Selatan. Analis…
The rapid growth of digital technologies in higher education has encouraged universities to improve academic service delivery through integrated online platforms. This study aims to measure the effectiveness of the E-PPT (Pusat Pelayanan Terpadu Berbasis Elektronik) website of the Faculty of Computer Science, Universitas Sriwijaya, using the WebQual 4.0 model. A quantitative descriptive method …
Digital transformation compels educational institutions to innovate by providing interactive promotional media to enhance student interest. This study aims to develop a virtual campus educational game for Universitas Sriwijaya Palembang on the Roblox platform as an immersive orientation medium. The development utilizes the Multimedia Development Life Cycle (MDLC) method, spanning six systematic…
In 21st century learning, the use of interactive multimedia as learning media has shown the potential to improve motivation and learning outcomes of students compared to traditional learning media. This study aims to determine the effect of the application of interactive multimedia on the motivation and learning outcomes of high school students in the respiratory system. The research method use…
The purpose of this research is to design and develop a profile video as a promotional media at Rumah Tahfidz Amanah. The background of this research is the lack of interactive and interesting means to introduce the profile thoroughly. The development of this profile video is expected to make it easier for Rumah Tahfidz Amanah to introduce and promote the potential and advantages that exist to …
Penelitian ini bertujuan untuk mengembangkan multimedia pembelajaran berbasis web dengan konteks isu perubahan iklim dan konten isu-isu lingkungan guna mendukung peningkatan literasi peserta didik Sekolah Menengah Pertama (SMP). Latar belakang penelitian ini didasarkan pada rendahnya tingkat literasi peserta didik di SMP Negeri 9 Tungkal Jaya dan terbatasnya bahan ajar yang interaktif serta rel…
Di tengah pesatnya perkembangan teknologi pada masa kini, perkembangan zaman turut mendorong pesatnya inovasi di bidang teknologi, sehingga dunia memasuki era digital. Kemunculan teknologi digital memberikan berbagai dampak pada kehidupan, termasuk di sektor UMKM. Salah satu upaya pengembangan dalam sektor UMKM di era digital ini adalah promosi usaha minuman Nyusulah. Salah satu sarana promosi …
This study aims to produce a product in the form of Padlet-assisted multimedia oriented towards Education for Sustainability Development for Science learning on environmental issues material for 5th grade students at SD Negeri 222 Palembang, concerning development procedures, validity, practicality, and effectiveness. This research is a development study that uses the ADDIE model, which consist…
This research aims to produce a Padlet-based multimedia learning product oriented to ESD for fifth-grade students at SD Negeri 149 Palembang, focusing on the procedure of development, validity, responses from teachers and students, and the effectiveness of the learning media. The type of research used is development research with the ADDIE model, which consists of the stages: Analysis, Design, …
Traffic congestion is always a primary concern in transportation issues, and it continues to pose challenges in daily activities. To address this problem, a system that can detect vehicle density levels is needed. In this research, the latest technology, such as image-based methods using CCTV camera sensors to monitor multiple roadways simultaneously, is employed with the aim of enhancing the v…
Penelitian ini bertujuan untuk mengembangkan multimedia interaktif articulate storyline berbasis problem based learning pada materi sistem pencernaan pada manusia di kelas V di SDN 16 Tanjung Batu serta mengetahui kevalidan dan kepraktisan media pembelajaran. Jenis penelitian yang digunakan ialah Research and Development (R&D) dengan prosedur penelitian menggunakan model ADDIE (Analysis, Design…
Nowadays, it cannot be denied that dissemination of information has become completely digital as a result of rapid development of information technology, for example Public Service Innovation Information System Website Rumah Inovasi Kesehatan at Dinas Kesehatan Provinsi Sumatera Selatan. However, in its implementation the system is not optimal and has several obstacles for users, in terms of de…
This research is entitled "Development of Nearpod-Based Interactive Multimedia Learning Media Material Organizations Movement 1908-1920 Class XI Islamic High School Az-Zahrah Palembang". The purpose of this research is to develop interactive multimedia learning media that are valid and have an impact on effectiveness. This research is a type of development research using the 4-D development mod…
Profile videos can be an effective medium in introducing an area. This audio visual media can reach various groups of society and the information in it can be easily understood. Currently Plaju Darat Subdistrict does not have a video profile as an information medium, so there are still many people who do not know the location and information about this subdistrict. Therefore, a video profile is…
This study aims to (1) analyze the needs of interactive multimedia Adobe Flash CS6 based on Mobile Learning according to teachers and students of grade VII at SMP Negeri 15 Palembang, (2) design interactive multimedia Adobe Flash CS6 based on Mobile Learning in learning fable texts for grade VII at SMP Negeri 15 Palembang, and (3) describe requirement and alpha test of interactive multimedia Ad…
This study aims to produce a product development in the form of interactive learning multimedia using the Flutter application on procedural text material for class XI students of SMA Negeri 1 Banyuasin III. The type of research conducted is research with research and development methods (Research and Development). The model used in this study is a combination of the Borg and Gall development mo…
Prabumulih is a city that cultivates its own plantation products using the surrounding land by planting selected pineapples. So that farmers produce fresh pineapple fruit different from other cities, therefore, Prabumulih City gets the nickname Pineapple City. Pineapple fruit that can be processed into foods such as, Pineapple cake, Pineapple Dodol and Pineapple chips. It can even be used as a …
round: Buying formula milk is often considered mandatory for families who have new babies, such as buying diapers and baby clothes. The public's perception of a luxurious lifestyle reduces the desire to breastfeed their baby. Giving formula milk to babies aged 0-6 months is very dangerous, because it can cause various diseases. Purpose: Provide family nursing care to families using video media …
This book presents prospective, industrially proven methods and software solutions for storing, processing, and viewing multimedia content on digital cameras, camcorders, TV, and mobile devices. Most of the algorithms described here are implemented as systems on chip firmware or as software products and have low computational complexity and memory consumption. In the four parts of the book, whi…
This book comprises selected papers from the 14th International Conference on Multimedia and Ubiquitous Engineering (MUE 2020) and the 14th International Conference on Future Information Technology (Future Tech 2020). And this book presents the latest developments in the field of ubiquitous computing technologies. It also discusses the state of the art in the development of computational met…
This book reports on a novel concept of mechanism transitions for the design of highly scalable and adaptive publish/subscribe systems. First, it introduces relevant mechanisms for location-based filtering and locality-aware dissemination of events based on a thorough review of the state-of-the-art. This is followed by a detailed description of the design of a transition-enabled publish/subscri…
This book reports on the proceeding of the 5th International Conference on Intelligent, Interactive Systems and Applications (IISA 2020), held in Shanghai, China, on September 25–27, 2020. The IISA proceedings, with the latest scientific findings, and methods for solving intriguing problems, are a reference for state-of-the-art works on intelligent and interactive systems. This book covers ni…
This book provides theoretical and practical approach in the area of multimedia and IOT applications and performance analysis. Further, multimedia communication, deep learning models to multimedia data and the new (IOT) approaches are also covered. It addresses the complete functional framework in the area of multimedia data, IOT and smart computing techniques. The book proposes a comprehensiv…