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Found 12 from your keywords: subject="Pembelajaran Digital"
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PENGEMBANGAN JOBSHEET DIGITAL BERBASIS GOOGLE SITE PADA SISTEM PERAWATAN DAN …
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Andini, Nadia Putri

Penelitian ini bertujuan untuk mengembangkan jobsheet digital berbasis Google Site pada mata kuliah Sistem Perawatan dan Perbaikan di Program Studi Pendidi- kan Teknik Mesin Universitas Sriwijaya serta mengetahui tingkat validitas dan kepraktisan produk yang dikembangkan. Metode penelitian yang digunakan adalah penelitian dan pengembangan (Research and Development) dengan model ADDIE yang melip…

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xv, 79 hlm.; ilus.; tab.; 29 cm.
Series Title
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Call Number
T1941952026
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PENGEMBANGAN BAHAN AJAR DIGITAL FLIPBOOK BERBASIS CERITA PARA NABI UNTUK MENI…
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Ginanti, Ade Putri

This research aims to produce a digital flipbook teaching material based on stories of the prophets to improve students' literacy in learning to write short stories at SMP Negeri 3 Pangkal Pinang. This research is a Research and Development (R&D) study using a modified development model of Borg & Gall and Allesi and Trollip. The sources of this study are Indonesian language teachers and ninth-g…

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xix, 117 hlm.; ilus.; 29 cm
Series Title
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Call Number
T1921092026
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PENGEMBANGAN E-MODUL BERBASIS GAME EDUKATIF CROSSWORD PUZZLE PADA MATERI PRAS…
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Hartanti, Sri

This research is entitled "Development of an E-Module Based on an Educational Game of Crossword Puzzle on the Material of Sriwijaya Inscription Heritage in Class X of SMA Negeri 1 Indralaya Utara". The formulation of the problem underlying this research is; how is the development procedure, validity, and response of teachers and students to the e-module based on an educational game of crossword…

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xix, 113 hlm.; ilus.; 29 cm
Series Title
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Call Number
T1916082025
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PENGARUH PENERAPAN MEDIA PEMBELAJARAN TEACHY APP DALAM MENINGKATKAN KEMAMPUAN…
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Permana, Haikal Arya

Perkembangan teknologi menuntut pendidik untuk memanfaatkan media digital yang mampu mendukung keterampilan abad ke-21, khususnya kemampuan berpikir kritis. Penelitian yang dilaksanakan di SMK Negeri 4 Palembang ini bertujuan untuk mengetahui efektivitas Teachy App dalam meningkatkan kemampuan berpikir kritis siswa. Metode yang digunakan adalah desain One Group Pretest–Posttest dengan pendeka…

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xvi, 150 hlm.; ilus.; tab.; 29 cm.
Series Title
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Call Number
T1909802025
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KEMAMPUAN LITERASI MATEMATIKA SISWA KELAS IX MATERI SPLDV MELALUI PROBLEM BAS…
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Rahmah, Dinda Audina

Literasi matematika merupakan konpetensi penting pada abad ke-21, namun hasil PISA 2022 memperlihatkan bahwa capaian kemampuan literasi matematika murid di Indonesia masih tergolong rendah. Penelitian ini merupakan penelitian deskriptif kualitatif-kuantitatif yang mempunyai tujuan untuk mendeskripsikan kemampuan literasi murid kelas IX pada materi SPLDV setelah melakukan pembelajaran berbasis m…

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xvii, 100 hlm.; ilus.; tab.; 29 cm.
Series Title
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Call Number
T1909982026
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PENGEMBANGAN MEDIA PEMBELAJARAN MATEMATIKA BERBASIS PLATFORM GAME DIGITAL (RO…
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Mufazzal, Dimas Putra

This research is driven by the global perception of mathematics as a challenging subject that frequently induces anxiety among students, particularly at the secondary level. Digital Game-Based Learning (DGBL) has emerged as a proven strategy to significantly enhance student motivation and engagement. Digital platforms such as Roblox offer technological flexibility, allowing educators and studen…

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xxii, VI-1 hlm.; ilus.; 29 cm
Series Title
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Call Number
T1911902025
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PENGEMBANGAN MEDIA PEMBELAJARAN E-COMIC BERBASIS FLIPBOOK PADA MATERI SEJARAH…
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Isnaniah, Lu'lu Ul Jannah

Penelitian ini berjudul “Pengembangan Media Pembelajaran E-comic Berbasis Flipbook Pada Materi Sejarah Bagus Kuning Untuk Pembelajaran Sejarah Kelas X Sma Negeri 8 Palembang”. Penelitian ini dilaksanakan di kelas X SMA Negeri 8 Palembang, dan menggunakan jenis penelitian pengembangan dengan menggunakan model Alessi & Trollip. Penelitian ini bertujuan untuk mengembangkan media pembelajaran b…

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xiii, 126 hlm.; ilus.; 29 cm
Series Title
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Call Number
T1516202024
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ANSWER GENERATION MENGGUNAKAN MODEL T5 BERDASARKAN DATA TRANSKRIP VIDEO YOUTU…
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Yudha, Eka Wira

Digital learning is rapidly evolving with the integration of technologies such as YouTube as a primary source of educational content. However, a major challenge remains in how learners can efficiently retrieve answers to specific questions from video transcripts. This study aims to design a question-answering system based on the T5 (Text-to-Text Transfer Transformer) model with input derived fr…

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xxiii, 443 hlm.; ilus.; tab.; 29 cm.
Series Title
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Call Number
T1825542025
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PENGEMBANGAN BAHAN AJAR BERMUATAN KEARIFAN LOKAL BERBASIS FLIPBOOK MATERI DES…
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Astuti, Sri Puji

Local wisdom-based teaching materials containing flipbook descriptive text material for junior high school students have been developed. The purpose of this research was to produce valid, practical and effective teaching materials. This developmental research followed the ADDIE model (Analysis, Design, Development, Implementation and Evaluation). The validation results carried out by media expe…

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xxi, 358 hlm.; ilus.; tab.; 29 cm.
Series Title
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Call Number
T1815762025
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PENGEMBANGAN MEDIA PEMBELAJARAN SEJARAH BERBASIS PROGRAM CANVA DENGAN MATERI …
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Putri, Andini Febrianti

ABSTRAK Penelitian ini berjudul " Pengembangan Media Pembelajaran Sejarah Berbasis Program Canva Dengan Materi Peninggalan Prasejarah Di Museum Negeri Sumatera Selatan Pada Pelajaran Sejarah Kelas X Sekolah Menengah Atas Srijaya Negara Palembang” membuat data dengan peninggalan prasejarah yang ada di museum negeri sumatera selatan yang terletak di kota palembang. Penelitian ini telah diterapk…

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xiv, 58 hlm.; ilus.; 29 cm
Series Title
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Call Number
T1598622024
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PENGEMBANGAN E-LKM BERBASIS PROJECT BASED LEARNING MATERI REKAYASA PEMBELAJAR…
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Delviana, Delta 

Pengembangan E-LKM materi rekayasa pembelajaran digital telah dilakukan dan diterapkan dalam pembelajaran mata kuliah pengelolaan kelas digital Pendidikan Kimia Universitas Sriwijaya. Pengembangan dilakukan dengan menggunakan metode 4D (Define, Design, Development, dan Dissesminate). Data dikumpulkan melalui wawancara, angket, walkthrough, dan tes. Tahap evaluasi dalam penelitian ini terdiri da…

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xiii, 102 hlm.; ilus.; 29 cm
Series Title
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Call Number
T1414382024
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PERSEPSI MAHASISWA ANGKATAN 2020 TERHADAP PEMBELAJARAN HYBRID DI MATA KULIAH …
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Wahyuni, Syavirah

This research aims to describe the perceptions of class 2020 students towards hybrid learning in the digital learning course of the Economic Education study program at Sriwijaya University in the 2022/2023 academic year. This is a qualitative research with a descriptive analysis approach. The population in this study were Economics Education students class of 2020. The sample of this study used…

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ISBN/ISSN
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xiv, 122 hlm.; ilus.; 29 cm
Series Title
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Call Number
T1048392023
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