This study aims to develop an AI-assisted illustrated story E-book on the topic of This study aims to develop an Artificial Intelligence-assisted (AI) illustrated story e-book on the topic of interactions among living things for third-grade elementary school students and to determine the validity, practicality, and effectiveness of the learning media. This study used the Research and Developmen…
This study aims to develop an interactive STEM-based learning media on renewable energy, specifically Wind Power Plants (PLTB), to foster collaboration skills among high school students. The development model employed is ADDIE (Analysis, Design, Development, Implementation, Evaluation). Needs analysis revealed that most students possess digital devices, have adequate internet access, and show h…
Science learning in elementary schools is still dominated by conventional methods, resulting in low levels of students’ scientific literacy, particularly in ecosystem topics; therefore, interactive learning media are needed. This study aimed to develop an interactive learning video on ecosystem material and to examine its validity, practicality, and effectiveness for fifth-grade elementary sc…
The teaching of descriptive text writing in Grade VIII at SMP Setia Negara Palembang is still predominantly conducted using conventional methods with limited use of digital learning media. This condition results in low student motivation and difficulties in organizing descriptive texts in a structured manner. Therefore, this research aims to design interactive learning media for teaching descri…
This study aims to produce interactive multimedia learning materials using Canva on the subject of food webs in elementary schools that are valid, practical, and effective. The reason for conducting this research is the lack of use of multimedia learning at SDN 2 Sumber Rezeki, which affects students' understanding of the material. Therefore, it is necessary to develop interactive multimedia le…
This research aims to develop a product, namely interactive learning media based on Articulate Storyline 3 in writing short stories for grade IX students of SMP Negeri 34 Palembang. This research uses the research and development method (Research and Development) with the combined development model of Borg & Gall with Alessi & Trollip which was modified into five stages, namely searching and co…
Penelitian ini berjudul “Pengembangan Media Pembelajaran Interaktif Berbasis Lectora Inspire Menggunakan Metode PQ4R Learning Pada Materi Politik Etis Di SMA Srijaya Negara Palembang”. Penelitian ini dilaksanakan di kelas XI IPA 1 SMA Srijaya Negara Palembang dan merupakan jenis penelitian pengembangan dengan menggunakan model ADDIE. Tujuan dari penelitian ini adalah untuk mengembangkan med…
This research aims to produce a development product for an interactive learning media based on the Lectora Inspire application in poetry learning for class VIII students at SMP Negeri 1 Belitang Mulya. The type of research used is research using research and development methods. The development model used is the Brog & Gall and Allesi and Trolip combination development model. Interactive learni…
The development of interactive learning media based on articulate storyline on the material of relationships between living things in the class V ecosystem of SDN 05 Indralaya aims to find out the procedure for making products, the level of validity and practicality of the media that has been developed . The type of research used is development research with the ADDIE model which consists of th…
The emergence of the 2019 Corona Virus in Indonesia has had an impact on several fields, one of which is education field. To stop the spread of the COVID-19 virus in Indonesia, the Minister of Education and Culture of the Republic of Indonesia issued Circular Letter Number 4 of 2020 concerning the Implementation of Education Policies in the Emergency Period for the Spread of COVID-19. Elementar…
Telah dikembangkan media pembelajaran interaktif pada materi gelombang stasioner dan gelombang berjalan berbasis keterampilan berpikir kritis untuk SMA kelas XI yang valid dan praktis. Media pembelajaran ini dikembangkan dengan menggunakan model pengembangan Rowntree yang terdiri dari tiga tahapan yaitu tahap perencanaa, tahap pengembangan dan tahap evaluasi dimana tahap evaluasi ini menggunaak…