Educational games require an adaptive assistance level system to adjust the level of help provided according to the player's ability. This study aims to develop an adaptive assistance level system based on fuzzy logic using the Mamdani and Sugeno methods, with inputs including stars, completion, and time. The system was implemented using the Python programming language and tested with 1,000 sim…
, Edisi kali ini menampilkan 7 Artikel: 1. Rereading the Mathnawi of Mawlana Jalal Al Din Rumi from the standpoint of ethics management in the public sector, Yasar Uzun 2. Assessing the development of performance audit methodology in the supreme audit institution: The case of Indonesia, Nico Andrianto, Iwan Purwanto Sudjali, R. Luki Karunia 3. Mapping of budget stress in Indonesia: Consequen…