This open access book explores cutting-edge solutions and best practices for big data and data-driven AI applications for the data-driven economy. It provides the reader with a basis for understanding how technical issues can be overcome to offer real-world solutions to major industrial areas. The book starts with an introductory chapter that provides an overview of the book by positioning…
This open access book presents the foundations of the Big Data research and innovation ecosystem and the associated enablers that facilitate delivering value from data for business and society. It provides insights into the key elements for research and innovation, technical architectures, business models, skills, and best practices to support the creation of data-driven solutions and organizat…
Palembang sebagai salah satu kota besar di Indonesia yang memiliki daerah industri atau perusahaan-perusahaan yang berkapasitas besar, Kegiatan industri identik dengan aktifitas yang melibatkan banyak tenaga kerja dan mobilitas yang tinggi, dengan adanya mobilitas diperlukannya sarana dan prasarana infrastruktur jalan, salah satu jalan arteri yang mengalami aktifitas pergerakan angkutan barang …
This research aims to (1) describe the current condition of rubber farmers in implementing Good Agriculture Practices in Tanjung Bulan Village, Rambang Kuang District, Ilir Regency,(2) Knowing what factors influence farmers' rubber production in Tanjung Bulan Village, Rambang Kuang District, Ilir Regency (3)Evaluating that rubber farming is efficient in farming activities.This research was cond…
Buku ini terdiri dari 5 Bab yang berisi pengenalan terhadap dinamika kelompok, interaksi sosial, kelompok sosial, pengaruh kelompok sosial, dan penerapan prinsip-prinsip dinamika kelompok. Pada cetakan ini terdapat tambahan tentang The Norton Street Gang. Buku ini ditujukan untuk memenuhi kebutuhan mahasiswa jurusan sosiologi dan hubungan internasional dalam mata kuliah psikologi sosial. (em)
Chapters 1, 6 and 8 are available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.
This study aims to produce development products in the form of learning videos using the Vlog Now (VN) application on debate text material for class X at SMA Negeri 1 Indralaya Selatan. This study is research and development with the development model by Sugiyono. The media in the form of learning videos using the Vlog Now (VN) application on debate text material for class X SMA Negeri 1 Indral…
This textbook provides real world examples of how disciplinary literacy can incorporate gamified learning opportunities in elementary classrooms (grades K-5 or ages 5-11). It also presents concrete examples of how to seamlessly integrate literacy within other subjects in engaging and unique ways. Furthermore, this text offers practical information related to pedagogy, content, and differentiati…
This volume focuses on the implications of digital technologies for educators and educational decision makers that is not widely represented in the literature. While there are many volumes on how one might integrate a particular technology, there are no volumes on how digital technologies can or should be exploited to address the needs and propel the benefits of large-scale teaching, learning a…
This study aims to see the effect of a card box game on the cooperative abilities of group B children at RA Perwanida 2 Palembang. This type of research uses a quasi experiment (Pre-Experimental Design) with a research design using a One-Shot Case Study. The sampling technique used purposive sampling with the consideration that in group B the ability to cooperate in group B1 children had not ye…
This book presents a number of approaches to Fine–Kinney–based multi-criteria occupational risk-assessment. For each proposed approach, it provides case studies demonstrating their applicability, as well as Python coding, which will enable readers to implement them into their own risk assessment process. The book begins by giving a review of Fine–Kinney occupational risk-assessment met…
This book gathers the papers of the PUDCAD Universal Design Practice Conference: Game + Design Education, organized by Istanbul Technical University and held online on June 24-26, 2020. The conference represented one of the key events of the Practicing Universal Design Principles in Design Education through a CAD-Based Game (PUDCAD) project, which developed a design game on a CAD-based platform…