21st-century education demands mastery of critical thinking skills as part of higherorder thinking skills. The Merdeka Curriculum was introduced to meet this demand, but students' critical thinking abilities in solving HOTS questions have not been fully measured comprehensively. This study aims to analyze students' critical thinking abilities in solving HOTS questions on atomic structure materi…
Education plays a strategic role in driving the progress of a nation, where schools are expected to provide an educational process that not only emphasizes knowledge acquisition but also character development so that students have critical, creative, communicative, and collaborative thinking skills. This study aims to describe students' mathematical critical thinking skills in solving PISA 2022…
Mathematical literacy is a key competency required for students to address the challenges of the 21st century; however, international assessments such as PISA indicate that Indonesian students’ mathematical literacy remains relatively low, particularly in reasoning, problem solving, and applying mathematics in real-life contexts. This condition reflects a gap between national assessment deman…
Penelitian ini bertujuan untuk mengembangkan E-Modul berbasis Kontekstual Lingkungan Lahan Basah pada materi Fluida Statis guna melatih keterampilan berpikir kritis siswa. Metode penelitian yang digunakan adalah Research and Development (R&D) dengan model pengembangan Rowntree yang terdiri dari tiga tahap utama, yaitu perencanaan, pengembangan, dan evaluasi. Evaluasi dilakukan dengan prosedur f…
This study aims to examine the impact of peer interaction on the English speaking ability of second-semester Palembang students of the English Language Education Study Program at the Faculty of Teacher Training and Education, Sriwijaya University. The research participants consisted of 29 second-semester students from classes 2A and 2B of the English Education Study Program, Palembang Campus, S…
This study aims to develop website-based learning media for Mathematical modeling learning with LPG context to improve junior high school students' Mathematical literacy skills. The method used is design research type development studies through Tessmer's formative evaluation flow, including self-evaluation, expert review, one-to-one, small group and field test. The product was tested from the …
This study aims to describe the Computational Thinking (CT) abilities of eighth-grade students on the topic of Systems of Linear Equations in Two Variables (SLETV) through problem-solving learning assisted by GeoGebra. This research employed a qualitative approach with a descriptive research design. The research subjects were eighth-grade students of MTS Subulul Falah Tulung Harapan. Data were …
This study aims to develop Student Worksheets (LKPD) based on Project Based Learning (PjBL) on colloid material that meets valid and practical criteria. This research employed a research and development (R&D) approach using the 4D development model, which consists of four main stages: Define, Design, Develop, and Disseminate. The research subjects were involved 11th grade students of SMAN 1 Par…
This study aims to produce interactive media based on the Quizizz application that is valid, practical, and effective for fifth-grade science subjects at SD Negeri 7 Lahat. The study uses the Hannafin and Peck development model consisting of three stages: needs analysis, design and development, and implementation and evaluation. Based on the results of the needs analysis, it shows that the limi…
A local trajectory is a series of mathematical activities designed to facilitate the development of students' understanding of learning objectves. This study aims to develop a Local Instruction Theory (LIT) for teaching the concepts of central tendency (mean, median, mode), and to explore how students develop their understanding informally using the context of pH water to support students' crit…
This design research study aims to develop a Local Instructional of Theory (LIT) for teaching the concept of derivatives in high school mathematics by embedding instruction within the globally relevant context of climate change. Guided by five research questions, the study systematically investigates: (1) insights from existing literature on derivative instruction and contextual gaps; (2) how g…
Geometry is a branch of mathematics that plays an important role in developing students' logical, analytical, and spatial thinking skills. However, geometry learning in schools is often still abstract, making it difficult for students to understand the concepts and relate them to real-life situations. This study aims to design a learning pathway for geometric transformations based on the STEAM …
Physics learning on electricity and magnetism requires instructional media that not only support conceptual understanding but also foster 21st-century skills, particularly collaboration skills. The STEM approach is considered relevant to addressing these needs. This study aims to develop a STEM-based e-module on electricity and magnetism as a learning medium to enhance senior high school studen…
Penelitian ini bertujuan untuk mengembangkan E-LKPD eksperimen berbasis inkuiri terbimbing berbantuan smartphone pada percobaan gelombang bunyi di Sekolah Menengah Atas. Pengembangan E-LKPD ini dilatarbelakangi oleh keterbatasan pelaksanaan praktikum fisika konvensional serta kebutuhan akan bahan ajar digital yang mampu memfasilitasi aktivitas eksperimen secara mandiri dan kontekstual. Metode p…
This study aims to describe students' spatial abilities through joyful-based learning in spatial building materials. This type of research is descriptive. The subject of this study is a student of grade XI.3 of SMP Negeri 17 Palembang. The data collection techniques are tests and interviews. In the analysis of test data, the subject's ability to think spatially was described. In the analysis of…
This study aims to describe students' critical thinking skills in numeracy-based number material using a survival context. The subjects of this study were eighth-grade students at SMP Negeri 19 Palembang. Data collection was conducted through a numeracy-based written test with a survival context and in-depth interviews. The analysis of students' critical thinking skills refers to Ennis' critica…
Penelitian ini bertujuan untuk mengembangkan pendekatan pembelajaran mendalam berbasis media flashcard untuk meningkatkan keterampilan permainan bulutangkis siswa kelas 5 sekolah dasar. Metode penelitian yang digunakan adalah R&D dengan model pengembangan ADDIE. Uji efektivitas dengan desain eksperimen semu dengan desain pretest-postest control group. Subjek Penelitian ini adalah SDN 3 Kasmaran…
Penelitian ini bertujuan untuk manganalisis kemampuan bahasa ekspresif melalui metode bernyanyi pada anak kelompok B usia 5-6 tahun di TK Islam Az-Zahra Kota Palembang. Penelitian ini menggunakan jenis penelitian kualitatif deskriptif. Populasi pada penelitian ini adalah anak kelompok B5 di TK Islam Az-Zahra Kota Palembang dan sampel yang digunakan adalah berjumlah 4 orang anak diantaranya 2 an…
This research aims to develop learning media in the form of mnemonic animations to improve children's memory in learning Iqro, especially in improving understanding of hijaiyah letters at the Al-Quran Ash-Shoulatiyah Ogan Ilir Education Park. The research design uses the ADDIE development model which includes needs analysis, problem identification, and analysis of student needs, followed by the…
This research examines the diction and language style used in the novel Rasa by Tere Liye. The aims of this research are: (1) To know the results of diction analysis in Tere Liye's novel Rasa. (2) Know the results of linguistic style analysis in the novel Rasa by Tere Liye well. (3) Knowing the implications of the novel Rasa in learning language and literature. This research data is in the form…
This research was conducted at State High School/MA/Vocational School in Muara Enim District which consists of 6 schools using survey research methods. Based on the research results, the following data were obtained: the four indicators that were the target of data collection in this study show that a comprehensive recapitulation can provide an illustration that: (1) the average score of 167 ca…
ABSTRACT This study aims to determine the use of the communication function of expressive speech acts in the Hello Cello novel, as well as a reference for students who will compose or write dialogues in novel texts. This research method uses a qualitative descriptive approach. The results of the data analysis show that there are 7 communicative functions of expressive speech acts, namely (1 fun…
This research is entitled "Development of Heyzine-Based Interactive Teaching Materials on the Bumiayu Temple Site Material at SMAN 2 Palembang". The purpose of this research is to develop valid and practical Heyzine-based interactive teaching materials for use in the history learning process, especially on local history materials about the Bumiayu Temple Site. This research is a type of develop…
Penelitian ini berjudul “Pengembangan Media Pembelajaran Berbasis Game Edukasi Interaktif Materi Sistem Pencernaan Manusia untuk Siswa Sekolah Dasar”. Penelitian ini dilaksanakan di kelas V SD Negeri di Desa Pagar Kaya, dan Model Rowntree dipilih sebagai model pengembangan dan Evaluasi Tessmer. Tujuan dari penelitian ini adalah membuktikan validitas, praktikalitas dan efektivitas game eduka…
Penelitian ini bertujuan untuk menghasilkan E-LKPD Hypercontent berbasis AI pada Pembelajaran IPAS di Kelas V Sekolah dasar yang valid, praktis dan efektif. Penelitian dilaksanakan di Kelas V SDN 10 Sekayu, dengan subjek penelitian sebanyak 50 orang peserta didik. Jenis penelitian yang digunakan adalah Research Development (RD) dengan model pengembangan Rowntree dan Evaluasi Tessmer. Tahapan mo…
This study aims to develop interactive learning multimedia using the Canva application on the subject of Changes in Natural Appearance for elementary school students. The development model used is the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). Data collection was carried out through observation, interviews, and questionnaires with teachers and students. The validat…
This study aims to develop an instructional medium in the form of an Artificial Intelligence (AI)-assisted animated video on the topic of cubes and rectangular prisms for second-grade elementary school students. The research employed a Design Research approach of the Development Studies type, using the ADDIE development model. Data were collected through expert validation, teacher and student q…
Penelitian ini bertujuan untuk menghasilkan Local Intstructional Theory pembelajaran Geometri menggunakan konteks Wisata Bukit Sulap Lubuklinggau. Proses Pembelajaran menggunakan pendekatan Pendidikan Matematika Realistik Indonesia (PMRI) untuk mendukung kemampuan literasi matematika siswa. Penelitian ini menggunakan metode design research tipe validation studies yang terdiri dari tiga tahap: p…
This dissertation aims to design financial mathematics tasks based context for vocational students. The focus area is how to design a task which is valid, practical, and has potential Financial mathematics is a crucial discipline, especially for vocational students. This dissertation focused on designing financial mathematical tasks based on contexts for vocational students that are valid, prac…