This research aims to prove the influence of the problem based leaning learning model using Canva media on student learning outcomes in economics subjects at SMA Negeri 1 Sanga Desa. This research is a Pre Experimental Design in the form of One Group Pretest-Posttest Design with a quantitative approach. The population in this study was all class X students, totaling 272 people. The sampling tec…
The aims of this research is to prove the effect of the crossword puzzle learning media on student learning outcomes in economics subjects at SMA Negeri 1 Tanjung Raja. This research is a quantitative experimental research using the Nonquivalent Control Group Design method where this design is almost the same as pretest-posstesy control. The population in this research is all class XI at SMA Ne…
The development of digital technology is marked by the increasing use of the social media platform TikTok in Indonesia. TikTok provides creative content that serves not only as entertainment but also as a source of information about entrepreneurship. Considering that the entrepreneurship ratio in Indonesia is low compared to other countries, it is essential to enhance the interest in becoming a…
This study aims to prove the effect of the problem-based learning model assisted by portfolios on the economic learning outcomes of students at SMA Negeri 2 Indralaya Utara. This study uses a type of research with a Pre-experimental Design with a One-Group Pretest-Posttest Design. The population of this study was all grade XI at SMA Negeri 2 Indralaya Utara which consists of 3 classes with a to…
Penelitian ini bertujuan untuk mengetahui: 1) Pengaruh financial attitude terhadap pengelolaan keuangan mahasiswa Pendidikan Ekonomi Universitas Sriwijaya, 2) Pengaruh kontrol diri terhadap pengelolaan keuangan mahasiswa Pendidikan Ekonomi Universitas Sriwijaya, 3) Pengaruh financial attitude dan kontrol diri terhadap pengelolaan keuangan mahasiswa Pendidikan Ekonomi Universitas Sriwijaya. Popu…
Penelitian ini bertujuan untuk membuktikan pengaruh media pembelajaran Video Animasi terhadap minat belajar siswa pada mata pelajaran IPS di SMP Negeri 3 Gelumbang. Penelitian ini menggunakan metode kuantitatif dengan jenis penelitian eksperimen dengan desain Pre-Experimental Designs bentuk One Group Pretest-Posttest Design. Populasi pada penelitian ini yaitu seluruh kelas VII SMP Negeri 3 Gelu…
This research aims to describe the civic engagement of students participating in the Independent Learning Independent Campus (MBKM) program in the Economic Education study program, Faculty of Teacher Training and Education, Sriwijaya University. The research method used in this research is descriptive quantitative. The data collection techniques used were questionnaires and interviews. The samp…
The low motivation of students to learn can be caused by the use of learning media that is less varied and used repeatedly. One of the efforts made is by applying media such as the use of Augmented Reality (AR) based technology. This study aims to prove the effect of using Augmented Reality (AR) based learning media with assemblr EDU on students' learning motivation at SMAN 1 Indralaya. This re…
The purpose of this study is to prove the influence of self-efficacy to interest in being a teacher for students in the Economic Education Study Program, Faculty of Teacher Training and Education, Sriwijaya University, Academic Year 2020. This research uses a casual associative method with a quantitative approach. The population in this study were students of the Economic Education Study Progra…
This research aims to prve that there is an influence of the learning together lerning model on the learning outcomes of class N 1 Rambang Dangku. The method used in this research is an experimental research method. The experimental research design used was true experimental design whit a posttest only control design approach. The population addressed in this research was class to collect data …
One of the government's initiatives to reduce unemployment is by developing a student entrepreneurship program (PMW) which aims to provide students with knowledge, skills and entrepreneurial spirit. This study aims to describe how Economic Education Students' Perceptions of the Entrepreneurial Student Program (PMW) Sriwijaya University. The population in this study were students of the Economic…
The purpose of this study to prove the influence of involvement in the Intra-School Student Organization (OSIS) on student discipline at SMP Negeri 56 Palembang. The research method used is statistical quantitative methods. The sample in this study consisted of 42 students involved in the Intra-School Student Organization (OSIS) at SMP Negeri 56 Palembang. The sampling technique used is purposi…
This study examines the opinions of economic education students at FKIP Sriwijaya University in the 2020 academic year regarding the introduction of school field activities (PLP) and its impact on their interest in becoming teachers. The research uses a quantitative descriptive approach and the entire population of 71 students is included as the sample. The sampling technique used is total samp…
Teacher Professional Education Program (PPG) is designed to prepare the undergraduates to become professional teachers. Since the enactment of Law Number 14 of 2005 concerning Teachers and Lecturers, an educator certificate is a mandatory requirement to become a teacher. Based on these regulations, students' perceptions of this program may affect their interest in becoming teachers. This resear…
ABSTRACT This research was motivated by the low learning outcomes in economics subjects among students at SMA Negeri 1 Namang. Many factors influence students' learning outcomes in economics subjects, one of which is learning readiness. This research is associative causality research with a quantitative approach. The population of this study was Phase A students of SMA Negeri 1 Namang, totaling…
Penelitian ini bertujuan untuk membuktikan pengaruh model pembelajaran Project Based Learning dengan pendekatan STEAM terhadap kemampuan berpikir kritis peserta didik pada mata pelajaran ekonomi di SMA Negeri 10 Palembang. Penelitian ini dilaksanakan di SMA Negeri 10 Palembang pada semester genap tahun Pelajaran 2023/2024. Sampel penelitian ini adalah kelas XI 9. Jenis penelitian yaitu kuantita…
The development of a QR code-based e-module using Book Creator was conducted and applied to economic learning to enhance students' learning motivation at SMA Negeri 10 Palembang. This development followed the ADDIE model (analyze, design, development, implementation, and evaluation). The sample consisted of students from class XI.11 selected using purposive sampling. The research instruments in…
Students' learning motivation is influenced by many factors so that it can increase. The role of teachers in learning activities is also important to increase learning motivation. Ice breaking is an activity in the form of a simple game that can change the rigor of classroom learning into more fun. This research aims to prove the effect of providing ice breaking on the learning motivation of cl…
Penelitian ini bertujuan membuktikan pengaruh pengetahuan kewirausahaan terhadap motivasi berwirausaha mahasiswa Program Studi Pendidikan Ekonomi Fakultas Keguruan dan Ilmu Pendidikan Universitas Sriwijaya Angkatan 2020. Penelitian ini menggunakan metode penelitian asosiatif kausal dengan pendekatan kuantitaif. Populasi pada penelitian ini adalah mahasiswa Program Studi Pendidikan Ekonomi Fakul…
This research aims to find out more about entrepreneurial financial management among entrepreneurial students in the Economic Education Study Program, Faculty of Teacher Training and Education, Sriwijaya University. This research uses descriptive quantitative methods. This research uses data collection techniques using questionnaires. The validity of the instrument uses the Product Moment Corre…
This study aims to describe the analysis of the learning methods of KIP-K Economics Education students of the Faculty of Teacher Training and Education, Sriwijaya University for the 2021-2023 batch. This study is a qualitative descriptive study that uses four data collection methods, namely questionnaires, interviews, observations, and documentation. Data analysis is carried out through the pro…
The aim of this study is to prove the effect of MYOB media on the learning motivation of students in accounting subjects at SMK Negeri 1 Lubuklinggau. This research is a quantitative study using an ex-post facto method, with research instruments in the form of MYOB media questionnaires and learning motivation questionnaires. The testing techniques used are simple linear regression, correlation …
The use of monotonous learning methods, such as sticking to textbooks and repetitive exercises, causes students interest in learning economics in class XI IPS at SMA Pusri Palembang to be low. The lack of variety in learning activities makes students easily bored and less motivated to participate actively in learning. This study aims to prove the influence of the use of wordwall-based learning …
Penelitian ini bertujuan untuk membuktikan pengaruh model pembelajaran Problem Based Learning terhadap motivasi belajar peserta didik pada mata pelajaran Ekonomi Bisnis di SMK Negeri 5 Palembang. Metode penelitian yang kuantitatif dengan desain Pre-Eksperimental tipe One Group Pretest-Posttest. Populasi dalam penelitian ini adalah peserta didik kelas X Bisnis Daring 2 yang berjumlah 22 orang, d…
This study aims to analyze the impact of the "Cinta Bangga Paham Rupiah" (CBP) program on the financial behavior of Bank Indonesia scholarship recipients at Sriwijaya University. CBP is an educational initiative by Bank Indonesia designed to raise public awareness of the Rupiah's importance as a symbol of national sovereignty and its role in maintaining economic stability. This research employs…
This research aims to analyze the effectiveness of implementing entrepreneurial practices at the Economic Education Laboratory, Faculty of Teacher Training and Education, Sriwijaya University. This type of research is quantitative descriptive research. The research subjects were 33 students taking the Entrepreneurship Practice course and 2 lecturers teaching the Entrepreneurship Practice course…
This research aims to determine the effect of powtoon learning media on students' learning motivation at SMA Negeri 2 Palembang. This research uses quantitative research methods with a descriptive associative approach. Data was collected through questionnaires, interviews and observations. The population in this study was 219 students and the sampling technique used Non Probability sampling wit…
Developments in the field of information and communication technology are a phenomenon that triggers digital marketing. One of them is Electronic Word of Mouth through the TikTok platform which is developing rapidly and is much loved by the public so that it has become a forum for creative, effective and innovative Electronic Word of Mouth practices which are carried out to help potential consu…
Lulusan SMK menghadapi tantangan besar dalam keterserapan di dunia kerja, terbukti dengan Tingkat Pengangguran Terbuka (TPT) sebesar 9,01% pada Agustus 2024, menjadikan mereka kelompok dengan pengangguran tertinggi berdasarkan tingkat pendidikan. Untuk mengatasi hal ini, program Praktik Kerja Lapangan (PKL) menjadi salah satu solusi efektif, karena membantu menumbuhkan Soft Skill peserta didik …