This research focuses on developing interactive media based on the Canva application with a discovery learning model on animal classification material based on class V food types at SDN 11 Indralaya with the aim of determining the validity, practicality and effectiveness of the media developed. The method used in this research is Research and Development (R&D) with the ADDIE development model w…
The research conducted aims to produce products in the form of learning media in the form of interactive videos based on scientific games for mastery of the concept of photosynthesis in elementary school students related to development procedures, validity, practicality through teacher responses and student responses as well as effectiveness of the developed media. The type of research used is …
Telah berhasil dikembangkan bahan ajar digital materi fase bulan dilengkapi teks sanggahan untuk mengatasi miskonsepsi dan meningkatkan konsep mahasiswa pada mata kuliah IPBA yang valid dan praktis. Metode penelitian yang digunakan dalam penelitian ini yaitu metode penelitian pengembangan (Depelopment Research). Aspek yang diamati dari produk yang dihasilkan merupakan kevalidan dan kepraktisan …
This research produced thematic teaching materials on the sub-theme of objects in economic activities in class V of SD Negeri Rejosari as well as knowing the level of feasibility/validity and practicality of the developed teaching materials. This research is a development research using 3D models (Define, Design, and Develop). The validation results obtained by material experts were 95% with a …
The purpose of this study was to know the description of organizational justice in employees who experience social undermining. Participants in this study were 118 employees who experience social undermining in Indonesia. The sampling technique in this study was purposive sampling. The measuring tool used in this research is a scale that has been prepared by the researcher based on the dimensio…