This study aims to produce a product in the form of Padlet-assisted multimedia oriented towards Education for Sustainability Development for Science learning on environmental issues material for 5th grade students at SD Negeri 222 Palembang, concerning development procedures, validity, practicality, and effectiveness. This research is a development study that uses the ADDIE model, which consist…
This research aims to produce a Padlet-based multimedia learning product oriented to ESD for fifth-grade students at SD Negeri 149 Palembang, focusing on the procedure of development, validity, responses from teachers and students, and the effectiveness of the learning media. The type of research used is development research with the ADDIE model, which consists of the stages: Analysis, Design, …
Penelitian ini bertujuan untuk menganalisis nilai karakter dalam pembelajaran dengan menggunakan model GQGA (Giving Question and Getting Answer) pada siswa kelas V di SD Negeri 243 Palembang. Penelitian ini menggunakan metode deskriptif kuantitatif dengan teknik pengumpulan data berupa wawancara, kuesioner (angket), dan dokumentasi. Hasil penelitian menunjukkan bahwa SD Negeri 243 Palembang tel…
Penelitian ini bertujuan untuk mengembangkan bahan ajar flipbook digital berbasis anyflip pada mata pelajaran Bahasa Indonesia kelas V SDN 243 Palembang dan mendeskripsikan tingkat kevalidan serta kepraktisan bahan ajar yang dikembangkan, Penelitian ini menggunakan jenis penelitian R&D (Research and Development) dengan menerapkan model ADDIE dengan modifikasi hanya dengan 4 tahap, yang melibatk…
Penelitian ini mengembangkan media pembelajaran E-Comic berbasis Heyzine materi IPAS untuk siswa kelas IV SD Negeri 129 bertujuan untuk mendeskripsikan tingkat kevalidan dan kepraktisan media pembelajaran yang dikembangkan. Penelitian ini menggunakan jenis penelitian pengembangan atau research and development (R&D) dengan model pengembangan ADDIE yang dimodifikasi hanya dengan 4 tahap (Analysis…
Penelitian ini bertujuan untuk mengembangkan media video pembelajaran berbasis Doratoon pada materi penggolongan hewan berdasarkan jenis makanannya di kelas V SD dan juga bertujuan untuk mengetahui kevalidan serta kepraktisan dari media tersebut. Jenis penelitian yang digunakan adalah Research and Development (R&D) dengan model 3D + I terdiri dari Define, Design, Development, dan Implementation…
This study aims to analyze the implementation and effectiveness of the game-based learning method on the understanding of fifth grade elementary school students on fictional and non-fiction text materials. The research method used is qualitative with a descriptive approach. The subjects of the study were fifth grade students at SD Negeri 107 Palembang. Data collection was carried out through ob…
The development of teaching materials based on the problem based learning model in class V subtheme 1 my healthy blood circulation at SD Negeri 1 Palembang aims to produce teaching materials, determine the level of validation and practicality of the teaching materials produced. This study uses the Research and Development (R&D) type of research using the ADDIE research model. This research mode…
This study aims to determine the effect of PHET Colorado learning media on student learning outcomes in fraction material for Grade IV at SDN 107 Palembang. This research uses an experimental design with a One Group Pretest-Posttest Design. The data collection techniques used in this study are tests and documentation. The test given to students consists of 15 multiple-choice questions and 5 ess…
This research aims to develop E-Scrapbook learning media in improving the personal letter writing skills of grade V students of SDN 56 Prabumulih. The research contains development procedures, feasibility, student responses, and the effectiveness of learning media. The research method used is Research and Development (R&D) with the ADDIE model which consists of the Analysis, Design, Development…
The purpose of this research was to describe the improvement in learning outcomes of second grade students at Elementary School 129 Palembang in calculating multiplication operations and the distribution of whole numbers using Cuisenaire rod props. This research uses classroom action research methods using 3 cycles of action; this classroom action research has stages of planning, action, observ…
Career maturity is a developmental task that begins to be formed from childhood in order to achieve an optimal career in the future. The development of career maturity in children can be provided in various career learning media. This research aims to develop a media board game snakes and ladders in group games at SD Negeri 05 Indralaya that is valid and practical. This research uses research a…
This research aims to describe the role of parents in overcoming dyslexia in children in Sidang Emas Village, Banyuasin Regency. The type of research is descriptive with a qualitative approach. The research subjects consisted of parents, children and teachers who taught at elementary schools (SD) in Sidang Emas Village. Data collection techniques were carried out through observation and intervi…
This research produces a product in the form of ROMI learning media assisted by Articulate Storyline to improve the critical thinking skills of elementary school students. The type of research used in this research is development research with the ADDIE model. The subjects used in this study were class VI C SDN 74 Palembang. The data collection techniques used were interviews, questionnaires, t…
This research aims to determine the beginning reading skills of class II students with theme 3, subtheme 3. The type of research used is qualitative with descriptive methods. The research subjects in this study were 26 class II students. This research was carried out in November 2023 at SDN 02 Indralaya Utara. Data collected is based on observations, interviews and documentation. The results of…
The development of an e-book on photosynthesis, the most important process on earth for class IV SD Negeri 08 Tanjung Batu aims to find out product manufacturing procedures, product quality and practicality of the learning media products being developed. This research uses research and development methods with the ADDIE model (Analysis, Design, Development, Implementation and Evaluation). This …
Penelitian ini bertujuan untuk mengembangkan media wapel (Wayang Pembelajaran) pada materi menceritakan kembali isi dongeng dikelas III SD Negeri 41 Palembang dan juga bertujuan untuk mengetahui kevalidan serta kepraktisan media tersebut. Jenis penelitian yang digunakan adalah Model ADDIE yaitu Analysis, Design, Development, Implementation, dan Evaluation. Penelitian ini melakukan validasi mate…
This study aims to produce learning media products, describe the validity of the media, teacher responses, and student responses to scrapbook learning media on the content Indonesian the subtheme Characteristics of Living Things. The type of research used is Research and Development (R&D) with the ADDIE development model with five stages consisting of Analyze, Design, Develop, Implement, and Ev…
This research aims to produce Canva-based digital teaching material products using the Problem Based Learning model on material for changing the form of objects in grade III State Elementary School 105 Palembang. The type of research used is research and development with the ADDIE model which consists of the stages of Analysis, Design, Development, Implementation, and Evaluation. The data colle…
Pengembangan bahan ajar flipbook digital dengan menggunakan aplikasi heyzine dan canva pada materi perkembangan tumbuhan menggunakan model pengembangan ADDIE dengan 5 tahap (Analyze, Design, Development, Implementation, dan Evaluate). Data dikumpulkan melalui wawancara, penilaian para ahli, dan angket respon. Hasil penelitian menunjukkan bahwa kevalidan materi adalah 93,3% dengan kategori sanga…
The aim of this research is to describe the intrinsic elements of poetry in the student book Tema Cita-Citaku Class IV SD. The type of research used is qualitative with descriptive methods. The data collection technique is documentation. The data in this research are seven intrinsic elements of poetry. The data source in this research is fourteen poems contained in the book Tema Cita-Citaku Cla…
The aim of this research is to describe the intrinsic elements of poetry in the student book Tema Cita-Citaku Class IV SD. The type of research used is qualitative with descriptive methods. The data collection technique is documentation. The data in this research are seven intrinsic elements of poetry. The data source in this research is fourteen poems contained in the book Tema Cita-Citaku Cla…
This research aims to analyze the needs of teachers and students in class VC at SDN 02 Indralaya Utara regarding innovative learning media. The research develops a Pop-up Book instructional media on the topic of the Human Respiratory System and assesses the validity and practicality of the developed media. The research employs the research and development method with the ADDIE model, involving …
Analysis of skills in using capital letters and punctuation in writing registration forms for continuing school to the next level by class VI students at SD Negeri 05 Indralaya. This research aims to describe the use of capital letters and punctuation marks in filling out school registration forms for the next level of education by class VI C students at SD Negeri 05 Indralaya. This research wa…
This study aims to determine the effect of the GQGA learning model on IPAS learning outcomes of fourth grade students of SDN 243 Palembang. This research used quasi-experimental design method with nonequivalent control group design type. The population in this study were all fourth grade students of SDN 243 Palembang. The samples in the study were 33 control class students and 33 experimental c…
This study aims to describe: 1) the needs of teachers and grade III students of Public Elementary School 1 Pulau Gemantung Ilir ; 2) the results of the development of Push, Pull, and Slide Book media on the material Growth and Breeding of Living Things; and 3) Results of the feasibility test of Push, Pull, and Slide Book media, 4) Results of the practicality test of media developed in class III…
The objective of this study is to develop flipbook-based digital teaching materials and to determine the manufacturing procedures, product validity, and practicality of products that are useful for improving the quality of learning in grade IV. The research method employed is the development research method, or Research and Development (R&D). The development model utilized is the ADDIE model (A…