This study aims to describe students' mathematical argumentation skills in SPLDV material using the Toulmin model after APOS theory-based learning. This study is based on the low argumentation skills of students, especially in solving story-based SPLDV problems. The research method used was descriptive with 25 students from class VIII.2 of SMPN 5 North Indralaya in the 2025/2026 academic year s…
Literasi anak usia dini merupakan fondasi penting bagi kesiapan akademik dan perkembangan kognitif. Penelitian ini bertujuan mengembangkan dan menguji validitas, kepraktisan, serta efektivitas media e-komik interaktif berbasis permainan tradisional Palembang tungkupan untuk meningkatkan literasi di TK. Penelitian menggunakan metode Research and Development (R&D) dengan model ADDIE yang meliputi…
ABSTRAK Penelitian ini bertujuan untuk mengetahui nilai validitas, praktikalitas dan efektift4itas produk LKPD digital materi bagian-bagian tumbuhan. Adapun subjek dan objek penelitian yaitu 33 peserta didik kelas 4 di SD Negeri 1 Desa Terusan, Kabupaten Musi Banyuasin. Latar belakang penelitian ini karena pembelajaran IPAS masih bersifat konvensional, LKPD yang digunakan di sekolah kurang mena…
This research is entitled "Development of Canva-Assisted Learning Media oriented to a Scientific Approach on Generative Plant Propagation Material in Elementary Schools". This research was conducted in grade VI of Kepayang Public Elementary School, and used the ADDIE development model. The purpose of this study is to prove the validity, practicality, and effectiveness of scientific-based animat…
This study aims to produce learning media in the form of PMRI-based mathematics learning videos on the addition of fractions in the context of Salai Fish. This study was conducted in grade V of SD Negeri 1 Dawas, with the Rowntree development model and Tessmer Evaluation. The research subjects were 26 students. The type of research used was quasi-experimental research with the Wilcoxon Signed-R…
This research is motivated by the low knowledge of children regarding the ability to recognize the concept of numbers of children aged 4-5 years. The purpose of this research is to see whether there is an influence of smart tree media on the ability to recognize the concept of numbers of children aged 4-5 years. The research uses a quantitative approach with a quasi-experimental method (pre-exp…
Number recognition skills influence children's cognitive development, particularly in naming numbers. They also impact fine motor development through eye-hand coordination, increased vocabulary and language skills, and social-emotional development through increased interest in learning and cooperation. This study aims to examine the effect of a number matching board game on the number recogniti…
Free radicals are reactive molecules that can damage cells and trigger various degenerative diseases when present in excessive amounts. Antioxidants play an important role in neutralizing free radicals, and medicinal plants are recognized as sources of natural antioxidants that are relatively safer than synthetic antioxidants. One plant with potential as a source of antioxidants is Mikania micr…
This study aims to determine the improvement of children's speaking ability aged 4-5 years through the application of picture story media in Ayu Kindergarten Palembang. The type of research used is Classroom Action Research using the Kemmis and MCTaggart Models which are implemented in two cycles, with stages of planning, implementation of actions, observation and reflection. The research subje…
This research is motivated by the low listening ability of early childhood children in focusing attention, understanding messages, and responding to teacher instructions during learning. This study aims to improve children's listening ability through the use of poster media in Group B children aged 5–6 years at Baitullah Kindergarten Palembang. The study used classroom action research with th…
Ketersediaan air bersih menjadi permasalahan lingkungan yang semakin meningkat sehingga diperlukan teknologi filtrasi yang efektif dan berkelanjutan. Penelitian ini bertujuan mengembangkan membran nanofiber komposit PAN/Tin/CACKS melalui teknik electrospinning serta mengevaluasi karakteristik fisika-kimia, sifat mekanik, dan kinerja filtrasi air. Analisis SEM menunjukkan morfologi nanofiber yan…
The ability to recognize hijaiyyah letters is a fundamental skill that needs to be developed from an early age as a foundation for reading the Qur’an. However, observations at TK Negeri Pembina Pemulutan Barat showed that children aged 5–6 still experienced difficulties distinguishing the shapes and sounds of hijaiyyah letters due to conventional learning methods and less engaging media. Th…
Penelitian ini bertujuan untuk meningkatkan kemampuan membaca permulaan anak usia 5-6 tahun melalui flashcard suku kata di TK Islam Aisyah Muara Penimbung. Penelitian menggunakan desain Penelitian Tindakan Kelas model Kemmis & McTaggart yang berlangsung dalam dua siklus, meliputi tahap perencanaan, pelaksanaan tindakan, observasi, dan refleksi. Subjek penelitian terdiri dari 12 anak usia 5–6 …
Equivalency education in developing countries faces persistent challenges in improving adult learners' life skill competencies, partly due to reliance on conventional printed learning materials. This study investigated whether the use of interactive e-modules significantly affects life skill learning outcomes among Package C (Paket C) learners at a Community Learning Activity Centre (PKBM) in O…
This study aims to develop video tutorial-based learning media on lathe machine maintenance materials and to determine its validity and practicality. The research method used was Research and Development (R&D) with the 4D development model consisting of define, design, develop, and disseminate stages. The research subjects were students of the Mechanical Engineering Education Study Program who …
Penelitian ini bertujuan untuk menilai kualitas hidup dan pola aktivitas fisik lansia yang tinggal di Panti Sosial Lanjut Usia Harapan Kita Indralaya Utara, Ogan Ilir. Penelitian ini menggunakan metode kuantitatif deskriptif dengan desain cross-sectional yang melibatkan 40 lansia dari total populasi 80 orang. Data dikumpulkan menggunakan kuesioner AqoL-4D dan IPAQ, kemudian dianalisis secara un…
Penelitian bertujuan untuk mengetahui pengaruh penggunaan media matras angka terhadap kemampuan concrete subtraction kelompok B TK IT Mutiara Palembang. Metode penelitian menggunakan pendekatan kuantitatif eksperimen semu dengan desain One Group Pretest–Posttest. Sampel penelitian berjumlah 23 anak kelompok B2 yang dipilih melalui simple random sampling. Teknik pengumpulan data menggunakan ob…
Kemampuan motorik kasar merupakan fondasi krusial bagi perkembangan fisik anak, namun di TK IT Mutiara Palembang, aspek ini belum optimal. Observasi awal menunjukkan 65% anak mengalami kesulitan dalam menjaga keseimbangan dan koordinasi gerak, sementara penggunaan media pembelajaran fisik yang variatif seperti hola hoop belum dimanfaatkan secara maksimal untuk menstimulasi ketangkasan anak. Pen…
Introduction:Breast carcinoma is the most common breast malignancy among women in Indonesia,accounting for 30.8% of female cancer cases in 2020, with high prevalence at Dr. Mohammad Hoesin General Hospital (20.9% in 2019–2020). Serum calcium plays a crucial role in cellular regulation of cancer through homeostasis of PTH, vitamin D, and mechanisms such as PTHrP and local osteolysis, where hyp…
This research and development (R&D) study aims to develop a valid and effective Heyzine Flipbook based e-module on the Role of Radical Organizations during the Dutch Colonial Period. The study seeks to address the dominance of lecture based instruction that negatively affects student learning outcomes at Adabiyah Senior High School, Palembang, Indonesia. The development process adopted the Ales…
This research is entitled The Leadership of Regent Mawardi Yahya in Infrastructure Development in Ogan Ilir Regency, South Sumatra, 2005–2015. The study examines the dynamics of infrastructure development that took place during the leadership of Regent Mawardi Yahya. The objective of this research is to identify and analyze the infrastructure development carried out during Mawardi Yahya’s a…
Kahoot is an interactive multimedia-based learning medium in the form of a game that can be accessed online through various devices and is easy for both teachers and students to use. This study is important because Kahoot provides features that support varied, interactive, and enjoyable learning activities, which have the potential to increase students’ learning interest that is still relativ…
This study aimed to determine the effect of kepok banana blossom addition on chemical and sensory characteristics of gouramy fish floss. The research was conducted from August to November 2025 at the Agricultural Product Chemistry Laboratory, Agricultural Technology Study Program, Department of Agricultural Technology, Faculty of Agriculture, Sriwijaya University. This study used a non-factoria…
This study aims to develop H5P Game Map learning media to increase sustainability awareness of the water cycle material among fifth-grade elementary school students. The method utilized is research and development approach with the ADDIE model, which includes the stages of Analysis, Design, Development, Implementation, and Evaluation. The research subjects consisted of media experts, subject ma…
This research aims to develop Google Sites-based learning media for the Science and Social Studies (IPAS) subject, focusing on the topic of "Norms in My Regional Customs" for fourth-grade students at SD Negeri 4 Palembang. The study describes the development process, assesses the validity, and evaluates student responses to the media. Utilizing the Research and Development (R&D) method with the…
Penelitian ini bertujuan untuk mengembangkan media pembelajaran berbasis Baamboozle pada materi teknik footwork bulu tangkis untuk siswa Sekolah Menengah Atas (SMA). Penelitian menggunakan metode Research and Development (R&D) dengan model ADDIE yang meliputi tahap analisis, perancangan, pengembangan, implementasi, dan evaluasi. Subjek penelitian adalah siswa kelas XI SMA Negeri 2 Rambang Dangk…
This study aims to determine the effectiveness of using Baamboozle learning media in PJOK learning, specifically in teaching basic badminton service techniques at SMP Negeri 1 Indralaya Selatan. The sample consisted of 20 eighth-grade students, including 8 male students and 12 female students, who participated in learning activities using the Baamboozle media. This game-based learning media is …