The student attendance recapitulation process at schools is still conducted by collecting and reorganizing attendance data from various sources, requiring considerable time and making attendance record retrieval more difficult. Therefore, a web-based student attendance recapitulation information system was designed and developed using the Rapid Application Development (RAD) method. The system w…
Indonesian Learning Training and Education Centre (ILTEC) in Palembang City still uses WhatsApp and Microsoft Excel in the training registration process, resulting in unstructured participant data management. This study aims to design and develop a web-based Teacher Training Registration Information System using the Goal-Directed Design (GDD) method. The system provides features for training re…
The rapid development of the digital gaming industry has encouraged companies to optimize Customer Relationship Management (CRM) strategies to enhance purchase intention and customer loyalty. This study aims to analyze the influence of Customer Relationship Management (CRM) on purchase intention and customer loyalty among PlayStation App users. This research employs a quantitative method with a…
The ever-evolving digital banking services require a comprehensive understanding of user perceptions. This study applies a knowledge discovery approach to analyze the sentiment of user reviews of the Blu by BCA application by comparing three classification algorithms, namely Support Vector Machine (SVM), Convolutional Neural Network (CNN), and IndoBERT. Data was obtained through the process of …
This study examines the implementation of digital governance in goods receipt administration based on the System Application and Product (SAP) at Warehouse OPT Zone 4A, PT Pertamina Hulu Rokan. Using the OECD Digital Government Policy Framework (DGPF) 2020, this study aims to analyze the maturity level of digital governance implementation within the company's warehousing system. A descriptive q…
Vasectomy-related conversations on X (Twitter) frequently generate polarized pro–contra debates that can shape public understanding of male contraception, yet evidence on Indonesian netizens’ sentiment remains limited. This study maps and classifies sentiment toward vasectomy during April–June 2025 using a descriptive quantitative text-mining and NLP pipeline. After preprocessing (cleanin…
The rapid advancement of information technology has significantly boosted the digital entertainment industry, notably the online gaming platform Roblox, which boasts over 111 million daily active users globally. In Indonesia, the high number of users correlates with a vast volume of reviews on the Google Play Store, encompassing diverse opinions on gameplay experience, technical issues, and app…
This study aims to analyze and compare the performance of two conventional time series forecasting models, Holt–Winters and Seasonal Autoregressive Integrated Moving Average (SARIMA), in predicting monthly climate variables in Semarang City, including air temperature, rainfall, and humidity. A head-to-head multivariable comparison was conducted within a single experimental framework in a trop…
The increasingly intensive use of social media in everyday life has various implications for the psychological condition of users, one of which is an increase in stress levels due to high usage duration and excessive exposure to information. This condition necessitates an analytical approach to understand and predict user stress levels more objectively. This study aims to compare the performanc…
Social media is widely used today for communication and information exchange. One of the most popular social media platforms is Instagram. The comments section on an Instagram post creates discussions among users regarding issues that are currently being widely discussed. One of the issues that is currently being widely discussed is the free lunch program, which is a new program created by the …
Penelitian ini menginvestigasi determinan perilaku impulsive buying selama acara Flash Sale di platform Tokopedia. Berlandaskan pada kerangka kerja Unified Theory of Acceptance and Use of Technology 2 (UTAUT2), penelitian ini menguji pengaruh Hedonic Motivation dan Price Value terhadap Behavioral Intention, serta dampaknya terhadap Impulsive Buying. Pendekatan kuantitatif diterapkan dengan meng…
Shallots are a food commodity that often experiences price fluctuations and is one of the contributors to inflation in the city of Palembang. This study compares the ARIMA, SARIMA, and LSTM methods for predicting shallot prices using daily data from January 2020 to October 2025. The research stages include data collection, preprocessing, visualization and decomposition, division of training and…
The rapid development of digital camera technology has resulted in a wide variety of cameras with diverse specifications. This situation often makes it difficult for novice photographers to determine which camera suits their needs and budget. Therefore, this study aims to build a Decision Support System (DSS) for camera selection for beginners by combining the Entropy and MARCOS methods. The En…
Pemilihan sepatu atletik yang tepat sangat penting bagi pelari pemula karena berpengaruh terhadap kenyamanan, performa, dan risiko cedera, namun banyaknya pilihan sepatu dengan karakteristik yang berbeda sering menyulitkan proses pengambilan keputusan. Penelitian ini bertujuan untuk membangun Sistem Pendukung Keputusan (SPK) pemilihan sepatu atletik bagi pelari pemula dengan mengombinasikan m…
The Department of Youth, Sports, and Tourism of Musi Banyuasin Regency still manages incoming and outgoing mail archives manually, resulting in difficulties in document retrieval, the risk of file loss, and slow mail management processes. This study aims to design and develop a web-based Digital Archiving System for Incoming and Outgoing Mail at the Department of Youth, Sports, and Tourism of M…
The advancement of digital technology, particularly Generative Artificial Intelligence (AI), has driven significant transformation in the marketing operations of Micro, Small, and Medium Enterprises (MSMEs). This study aims to analyze the acceptance of Generative AI in MSME marketing operations and examine its influence on customer loyalty by employing the Technology Acceptance Model (TAM). The…
Learning about ancient human fossils remains predominantly reliant on two-dimensional media and is further constrained by limited public access to museum collections, resulting in suboptimal implementation of interactive and contextual learning processes. This study aims to develop FOSSERA as an Augmented Reality (AR)-based educational application that presents three-dimensional visualizations …
Penelitian ini menganalisis kualitas layanan elektronik (e-service quality) pada aplikasi MyTelkomsel sebagai respons atas keluhan pengguna terkait lambatnya respons layanan dan kurang optimalnya fitur dukungan otomatis. Tujuan penelitian adalah mengukur tingkat kepuasan pengguna serta mengidentifikasi atribut layanan yang perlu diprioritaskan untuk perbaikan. Data dikumpulkan melalui kuesioner…
Penentuan jurusan di SMK Tri Dharma masih dilakukan secara manual dan cenderung subjektif, meskipun telah dilaksanakan tes akademik saat penerimaan siswa baru. Keputusan jurusan lebih banyak dipengaruhi pilihan pribadi atau orang tua tanpa mempertimbangkan hasil angket minat dan bakat secara menyeluruh, sehingga menimbulkan ketidaksesuaian jurusan dan penurunan motivasi belajar. Penelitian ini …
Penelitian ini mengkaji faktor-faktor psikologis yang memengaruhi perilaku pembelian impulsif konsumen selama acara flash sale Shopee di Kota Palembang dengan menggunakan kerangka Theory of Planned Behavior (TPB). Penelitian ini menggunakan pendekatan kuantitatif kausal dengan data survei dari 154 pengguna Shopee yang terlibat dalam pembelian flash sale. Data dianalisis menggunakan pendekatan S…
Ulasan pengguna pada platform crowdfunding memiliki nilai strategis sebagai bahan evaluasi kualitas layanan. Penelitian ini menganalisis sentimen ulasan pengguna aplikasi Kitabisa serta membandingkan kinerja algoritma Naive Bayes, Support Vector Machine (SVM), dan Random Forest dengan menerapkan framework CRISP-DM. Data penelitian terdiri dari 1.624 ulasan yang dikumpulkan dari Google Play Stor…
Penelitian ini menginvestigasi determinan perilaku impulsive buying selama acara Flash Sale di platform Tokopedia. Berlandaskan pada kerangka kerja Unified Theory of Acceptance and Use of Technology 2 (UTAUT2), penelitian ini menguji pengaruh Hedonic Motivation dan Price Value terhadap Behavioral Intention, serta dampaknya terhadap Impulsive Buying. Pendekatan kuantitatif diterapkan dengan meng…
Type 2 diabetes mellitus is a chronic metabolic disease that requires proper dietary management to control blood glucose levels. However, many people with diabetes experience difficulties in determining food choices that meet their daily nutritional needs. Therefore, this study aims to develop a decision support system for healthy food recommendations for patients with type 2 diabetes mellitus.…
Penelitian ini bertujuan untuk menganalisis tingkat keterlibatan (engagement) pada akun Instagram @himsiunsri sebagai media komunikasi strategis organisasi HIMSI di lingkungan Fakultas Ilmu Komputer Universitas Sriwijaya. Kajian difokuskan pada periode Agustus hingga November 2025 dengan meninjau perkembangan jumlah pengikut, intensitas dan konsistensi unggahan, performa kategori konten, serta …
Perkembangan TikTok Shop sebagai platform social commerce meningkatkan peran influencer dalam memengaruhi keputusan pembelian produk skincare. Namun, kompleksitas faktor influencer yang terlibat menyulitkan identifikasi pola keputusan pembelian secara sistematis. Penelitian ini bertujuan untuk mengevaluasi secara eksploratif penggunaan algoritma Decision Tree dalam mengklasifikasikan keputusan …
Penelitian ini menganalisis pengalaman pengguna pada aplikasi JOOX menggunakan User Experience Questionnaire (UEQ). Aplikasi JOOX, yang populer di Asia, menawarkan fitur pemutaran musik. Penelitian ini menggunakan metode kuantitatif yang dimana data dikumpulkan melalui kuesioner dan disebarkan kepada pengguna aplikasi JOOX. Hasil analisis menunjukkan bahwa empat dari enam aspek pengalaman pengg…
Perkembangan teknologi informasi menuntut pengelolaan inventori yang lebih efisien dan berbasis digital di instansi pemerintah. Pada Kantor Wilayah Direktorat Jenderal Bea dan Cukai Sumatera Bagian Timur, proses pengajuan barang yang masih dilakukan secara manual menyebabkan keterlambatan dan ketidakteraturan dalam pelaksanaannya. Melalui penerapan Business Process Reengineering (BPR), 19 aktiv…
The rapid growth of e-commerce in Indonesia encourages companies to retain users through the implementation of Customer Relationship Management (CRM) strategies, one of which is the free shipping promotion offered by Shopee. User retention is a crucial aspect as it reflects a company’s ability to maintain customer loyalty, stimulate repeat purchases, and increase customer value amid intense c…
Kebijakan pemblokiran rekening dormant yang diterapkan oleh Pusat Pelaporan dan Analisis Transaksi Keuangan (PPATK) pada tahun 2025 bertujuan untuk mencegah penyalahgunaan rekening tidak aktif dalam aktivitas keuangan ilegal. Namun, kebijakan ini menimbulkan beragam respons dan perdebatan di masyarakat, khususnya di ruang digital, yang menunjukkan perbedaan tingkat penerimaan publik terhadap ke…
This study aims to evaluate user experience on the Tokopedia website. This research is a causal associative study using a quantitative approach. The population in this study were Tokopedia users or customers. The sampling technique used was the Lemeshow sampling method, resulting in a sample of 96 rounded up to 100 respondents. Data were collected using a questionnaire. The data analysis techni…