Positive perception can foster students' enthusiasm and interest in learning mathematics. However, negative perception can reduce enthusiasm, interest in learning, and reduce students' focus in learning mathematics. Therefore, this study aims to determine the perception of grade VIII students towards learning the Pythagorean theorem material using the problem based learning method assisted by G…
The purpose of this study was to determine and describe whether there is a correlation between self-confidence and self-regulated learning at SMP Negeri 8 Palembang. This study uses quantitative methods of correlational techniques. This study used data collection techniques in the form of a questionnaire regarding self-confidence and self-regulated learning with a total of 30 statement items ea…
Language is a means of communication, which is essential to human existence. Learning a language produces a range of feelings with both positive and negative implications. These feelings have a crucial role in the acquisition and success of second languages (L2). In many languages, boredom is described as a person-environment interaction between an unstimulating or restrictive circumstance and …
The development of online transportation applications such as Maxim has increased the need for sentiment analysis to understand user opinions from reviews on the Google Play Store. The main challenges in this analysis are language diversity, variations in writing style, and data imbalance, which affect model accuracy. This study aims to evaluate the performance of the Support Vector Machine (SV…
Understanding user sentiment from e-commerce reviews is essential for platform improvement and business strategy. This study compares three machine learning algorithms—Logistic Regression, Random Forest, and XGBoost—for sentiment classification of Indonesian-language Tokopedia reviews. A dataset of 6,822 user reviews was preprocessed through tokenization, stopword removal, and TF-IDF vector…
Diabetes merupakan salah satu penyakit tidak menular yang prevalensinya terus meningkat secara global maupun nasional. Kondisi ini menimbulkan risiko komplikasi serius seperti penyakit jantung, stroke, hingga gagal ginjal apabila tidak terdeteksi sejak dini. Oleh karena itu, dibutuhkan metode prediksi berbasis data yang mampu membantu proses deteksi awal secara cepat, akurat, dan efisien. Penel…
The aim of this research was to find out how the multimodal learning in the English learning process implemented by an English teacher of an inclusive junior high school. The participants for this research were 3 English teachers. This research applied qualitative descriptive analysis technique and the data were collected by using a structured interview. The findings showed that there were thre…
This study aims to evaluate user acceptance of the Tokopedia e-commerce platform in Indonesia by applying the Unified Theory of Acceptance and Use of Technology 3 (UTAUT3) framework combined with the Technique for Order of Preference by Similarity to Ideal Solution (TOPSIS) analysis implemented in RStudio. Data were collected through an online questionnaire distributed through social networks, …
Before performing classification, it is important to ensure that the dataset used does not contain missing data and imbalanced data. Missing data is a condition where some information or data from the dataset is not available. Imbalanced data is a condition where the number of observations in one class in a dataset is much greater than the number of observations in other classes. The purpose of…
Customer churn remains a major challenge in the e-commerce industry as it directly impacts revenue and long-term customer value. This study applies an interpretable machine learning approach to not only predict churn but also identify the key factors influencing it. The analysis uses a publicly available dataset containing customer behavior and transaction records, with data preparation steps i…
WhatsApp Business is one of the platforms that provides direct, fast, and efficient business communication services. This research was conducted to evaluate user perceptions of WhatsApp Business thru an in-depth sentiment analysis and emotion classification approach applied to user reviews. The data used consisted of 3,000 reviews collected thru scraping techniques, which were then processed th…
The SATUSEHAT application, developed by Indonesia’s Ministry of Health, is a vital digital public service that combines health and technology to promote national development. To assess its impact, this study evaluates public satisfaction with SATUSEHAT by analyzing over 30,000 user feedback from the Google Play Store. Specifically, the research seeks to compare the effectiveness of single and…
The purpose of this research is to explore the difficulties and strategies faced by students majoring in non-English in preparing for and succeeding in the USEPT (Universitas Sriwijaya English Proficiency Test). The method applied was qualitative method with a case study approach. The data were collected by using an in-depth interview that was given to the sample students who were selected thro…
Glaucoma is a chronic eye disease that can lead to blindness. Glaucoma detection can be done by classification using the DenseNet architecture. DenseNet provides good model performance, but often suffers from overfitting. Bottleneck layers can be used to prevent overfitting by reducing the feature dimensions before entering deeper layers. However, reducing the feature dimension may lead to the …
The nervous system’s only contact with the stimuli of the external environment comes through a variety of specialized neurons called receptors. Instead of dendrites that are sensitive to the transmitters of other neurons, receptors have structures that are sensitive to specific types of external stimuli. Control systems theory provides a general frame-work for analyzing a wide of goal-directe…
Problem-Based Learning (PBL) is an active learning method that places students at the center of the learning process. The utilization of AI in PBL can assist students in finding scientific references, formulating learning issues, and supporting self-directed learning. This study aims to determine the use of AI technology in the implementation of PBL among students of the Medical Education Progr…
Penelitian ini bertujuan untuk mengetahui pengaruh model pembelajaran problem based learning (PBL) terhadap hasil belajar kimia di SMA Negeri 1 Talang Ubi. Penelitian ini menggunakan metode eksperimen semu (Quasi Experiment) dengan desain satu kelompok eksperimen dengan Pretest dan Posttest (Pretest-Posttest control group design). Sampel penelitian yaitu kelas XI F1.A sebagai kelas eksperimen d…
Penelitian ini bertujuan untuk mengetahui pengaruh model Self-Directed Learning (SDL) terhadap motivasi belajar peserta didik di SMA Negeri 1 Indralaya Utara. Penelitian ini menggunakan pendekatan kuantitatif dengan metode eksperimen. Populasi dalam penelitian yaitu seluruh peserta didik kelas XI SMA Negeri 1 Indralaya Utara dengan jumlah 148 peserta didik. Sampel dalam penelitian melibatkan sa…
ABSTRACT This study describes the perceptions of fourth-semester students in the English Education Study Program at Sriwijaya University regarding the use of Grammarly-AI Writing Assistant in English grammar learning. Using a descriptive quantitative approach, data were collected from 95 students through a Likert-scale questionnaire covering eight dimensions. The results show that the majority …
Between 20 and 50 million people suffer non-fatal injuries in road accidents every year, while more than a million of these incidents cause death. Road traffic crashes are a significant menace not only to the economy but also to public health. The numbers obtained are objective statistics not subject of personal opinion. This research aims to develop a clustering model using a machine learning …
Penelitian ini bertujuan untuk membuktikan pengaruh model pembelajaran Project Based Learning dengan pendekatan STEAM terhadap kemampuan berpikir kritis peserta didik pada mata pelajaran ekonomi di SMA Negeri 10 Palembang. Penelitian ini dilaksanakan di SMA Negeri 10 Palembang pada semester genap tahun Pelajaran 2023/2024. Sampel penelitian ini adalah kelas XI 9. Jenis penelitian yaitu kuantita…
Penelitian ini bertujuan untuk membuktikan pengaruh model pembelajaran Problem Based Learning terhadap motivasi belajar peserta didik pada mata pelajaran Ekonomi Bisnis di SMK Negeri 5 Palembang. Metode penelitian yang kuantitatif dengan desain Pre-Eksperimental tipe One Group Pretest-Posttest. Populasi dalam penelitian ini adalah peserta didik kelas X Bisnis Daring 2 yang berjumlah 22 orang, d…
Surface roughness is one of the key quality parameters in machining that affects the performance and longevity of the produced components. This study examines the application of the Naïve Bayes method to classify or group the surface roughness of S45C steel in the CNC milling process. The Naïve Bayes method, known for its simplicity and effectiveness in solving classification problems, is use…
X (Twitter), with 237.8 million daily active users mostly aged 18 to 29, has become one of the largest and most influential communication platforms in the world. However, despite its potential as a tool for information sharing and interaction, X (Twitter) also presents major challenges in terms of online behavior. One of the main problems that has emerged is the rise of hate speech, which can d…
This research aims to determine the comparison of the improvement in students' learning outcomes on the topic of thermochemistry taught using the PBL (Problem-Based Learning) model versus the PjBL (Project-Based Learning) model, as well as to evaluate the implementation of PBL and PjBL models in the Merdeka curriculum. This is a comparative study using with a two group pretest- posttest design.…
The research is entitled "Development of an E-Module Based on Case Based Learning Using the eXeLearning 2.8 Application Material on the Palembang War (1819-1821) during the Palembang Sultanate at SMA Negeri 18 Palembang". Research has been carried out and implemented in class XI F 7 SMA Negeri 18 Palembang. The aim of the research is to develop e-modules with validity and effectiveness that can…
BSTRACT This study aims to analyze virtual drama content created by students using the Zoom and Canva applications as digital performance media in English language learning. Changes in learning patterns during the pandemic have encouraged students to perform dramas from their homes, making the use of technology an essential part of performance design. This study used a qualitative descriptive a…
Role-playing is a method of conveying practical knowledge in the classroom and is a source reflection for students to express their feelings toward the government. While introvert personality, a person that has lack self-confidence and avoid communicating with other people. This study is aimed to find out the influence between role-playing method with the score of English learning and also the …